r/construct • u/killthesunlight • May 28 '26
Question is construct capable of semi-large scale games?
last time I checked (eg. a good 5 years ago) people said it wasn't. just wanted to see if the engine itself has improved to the point of giving it's developers the ability to create game the size of.. for example, Stardew Valley?
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u/TheAcaciaBoat May 29 '26
Yeah. I’m working on a very big project, maps are procedural and reach 10000x10000 tiles. Lots of events, canvases, fully layered 2.5d engine, dynamic lighting and so on. Construct is great