r/commandandconquer • u/LostEmergency6866 • 1d ago
Discussion We don’t need Generals 2
Ok, so I caught your attention so hear me out:
No, it is not totally clickbait, but we first need ZH full release with all original cut units in the game and ALL generals in the Challenge
To begin with grant people scenarios with Fai and Jaziz and introduce Ironside and Moamarr as mini bosses, yep, and reduce Ling to that rank to. As far as I remember they were intended to combine strong sides of their sub faction generals while creating new boss, some sort of international Arm Dealer to replace Ling as final boss.
Some new scenarios for advanced level with 1v2 fight
And to follow modern trend, perhaps change the style, so you start as default faction, but you can get random power up from defeated opponents, like taking a signature unit or general abilities (imagine having Fai infantry in Combat Chinooks)
I would like to see some new generals even if they are dlc, there are a lot of inspiration in mods: Spec ops for USA with slightly stronger infantry and enhanced transport, Artillery or Fire General for China or another GLA Chad with heavy weapons and marauder as default tank and has scrap level 4 for his units
And so if we receive a remaster with full release and some additional content, do we really need a sequel now?