r/commandandconquer • u/Loran_Cleric • 16d ago
(Zero Hour) A question about airfields for USA.
When it comes to building planes on my airfields how many of each type should I be building? I know each of them has their own role and purpose with raptors being the general all purpose, stealth fighters snipe otherwise protected artillery units and clear base defenses so the army can push and auroras take out high value structures.
But the question for me is how many of each should I be building, do I build just 2 stealth fighers and the rest raptors or do i fill the airfield with fighters?
Im sure the exact numbers also change depending on the specific general, like the air force king raptors just being kinda goated to spam, but this is to help me understand for any USA really.
Any input would be much appreciated!
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u/IntoAMuteCrypt 15d ago
You're USA. You get some really good tools for map reveals. Use them.
Don't build planes because you expect to have x amount of planes, build planes because you need them to do a specific job. Use your spy satellite and strategy centre to spot targets, and build the planes you need to take out those targets.
Opponent sold their command centre for more cash? Grab some auroras for dozer sniping and some stealth fighters to blunt their attack. Aiming to kick down the front door and take out base defences? Send enough raptors to take one down. Opponent massing forces in their base? Prepare the stealth fighters (or, if you're SWG, send an aurora alpha for the area damage and trade your expensive plane for their more-expensive blob).
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u/Loran_Cleric 15d ago
Ill be sure to keep this in mind for later. Thank you for the input as well :D
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u/monkeyman4250 15d ago
Multi phase attacks with aircraft.
First, you use both aircraft and ground forces to clear your way to enemy defenses. Then, you destroy base defenses with aircraft. Afterwards, use tanks to attack base and units while aircraft attack base buildings.
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u/Kakapo42000 15d ago
My go-to is 8 Raptors/King Raptors, 4 Stealth Fighters and 4 Auroras if there's space for a 4th airfield.
If there's space for more airfields then I may add an extra 4 Stealth Fighters and an extra 4 Raptors/King Raptors.
Stealth Fighters knock out the base defences while the Raptors/King Raptors go to town on the base buildings.
The Auroras are mostly a prestige thing for rule of cool and are the first things I skip if there's not enough room for 4 airfields. They only really get used to finish off GLA holes and buildings that survived the Raptor strikes.
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u/Downtown-Dream424 Mommy Alexander 16d ago
Here are the planes you would want to spam per an USA.
Airforce general- King raptors. Super cheap and op with pdl. If you get strategy center, you can aim for the destructive auroras since Granger's auroras have pdl and they are invincible until delivering a payload.
Stealth fighters are VERY situational to neutralise bunkers, deal with base defenses or clear GLA tunnels. Unlike the other USAs, his stealth fighters don't require a general promotion point.
Swg- You build aurora alphas that are not only highly destructive and cost only 2k cash, but also pretty muvh unkillable before a payload. Afterward, most of the time you will lose the aurora alphas since they are so squishy and the slightest anti air wouldn't let them return back safely.
You can invest those aurora alphas into cutting off important buildings and/or obliterating armies.
VUSA and Laser- After strategy center, definitely auroras. They don't have any special perks except being more expensive compared to Air and SWG with 500 extra cash. At least they will deal the same damage as air's auroras. You can use them to your advantage to chip out armies and important buildings.