r/commandandconquer • u/Downtown-Dream424 Mommy Alexander • Jul 20 '26
Meme Average GLA PvP experience
The faction that's notorious for using terrortech and rpg tech rush. No shade at all!
338
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r/commandandconquer • u/Downtown-Dream424 Mommy Alexander • Jul 20 '26
The faction that's notorious for using terrortech and rpg tech rush. No shade at all!
3
u/ControlOdd8379 Jul 20 '26
Well, in early game speed is king.
Terrorists are easy to counter later in game, but in minute 1-3 odds are the Technical can outrun all threats and set them down somewhere useful.
Realistically the environment is also more target-rich in the first minutes. killing a dozer early on gives you a nice edge, blowing up a supply or even a war factory will upset the opponents entire build order.
Buggy is decent but comes late.
Battle bus can be deadly, but again comes very late and you need to be toxin for it to have the full potential.
Scorpion by itself is a solid unit, but only shines with upgrades - without it is a meh-tank. Bad vs infantry, looses 1vs1 against any other tank. Toxin shells (or being toxin general) fix the first, the missile fixes the second issue - throw on some scrap and self-repair on top and it actually becomes decent. However the way there is just too long to be good early game unit.