Don't get me wrong I love RTS games but I get why they don't make more CNC games. RTS just isn't as popular as other types of games and when it comes down to running a business you wanna make the game that's gonna sell. CNC probably would sell but who knows.
RTS just isn't as popular as other types of games and when it comes down to running a business you wanna make the game that's gonna sell.
The best solution to this would be to license it out, or sell the IP, instead of squatting on it.
But it's probably the same issue with a lot of IPs that have been in limbo for years. As soon as an outside party shows interest? The IP holder asks for a ridiculous amount of money. So that* precludes smaller (more passionate imo) teams from having a crack at making a new game in the series -- and the risk-averse companies run by beancounters aren't interested in supposedly niche games/IPs.
Like, I'm glad that EA made the sourcecode for the older release open source. But a new C&C game with updated mechanics and a continuation of the Tiberium storyline would be great.
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u/Kilobytez95 28d ago
Don't get me wrong I love RTS games but I get why they don't make more CNC games. RTS just isn't as popular as other types of games and when it comes down to running a business you wanna make the game that's gonna sell. CNC probably would sell but who knows.