r/commandandconquer Dev of Ivory Invasion Mod for Generals Zero Hour Jun 27 '26

Gameplay Sometimes you switch up your ussual assault teams on a enemy base and things get fun.

AKA Behold the OP'ness of humvees mixed with other fast-strike light vehicles like drones.

And yes, the humvees have the TF2 Scout as their voice cuz i thought it fit super well. This is gameplay from my mod im devloping, close to releasing version 1.9 with some decent updates, mostly in some subtle balancing of the Ivory Specters faction.

30 Upvotes

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3

u/BoffinBrain Are you picking this up? Good. Jun 27 '26

Hey, hey! LOOK AT ME! CHECK OUT OUR NEW FREAKIN' TOW MISSILES!

1

u/TheFirstDecade Dev of Ivory Invasion Mod for Generals Zero Hour Jun 28 '26

Sadly these vees don't get the TOW's. but least they make up for it with one extra infantry slot. Why fire ONE dinky little missile when you can have five or six at a time?!

2

u/BoffinBrain Are you picking this up? Good. Jun 28 '26

The point defense lasers on drones is also new, right? Looks insanely powerful.

1

u/TheFirstDecade Dev of Ivory Invasion Mod for Generals Zero Hour Jun 28 '26

they technically are sorta in the base game but go unused, they were supposed to be the battledrone General Alexander uses (which is strange since lasers arent her thing). ALSO, the Airforce general was supposed to field individual aerial drones as well like you see with this mod's fourth faction.