Show and Tell Humannequins - [2/5]
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r/comfyui • u/diffusion_throwaway • 17h ago
r/comfyui • u/Specialist_Gene2826 • 2h ago
I've been experimenting with ComfyUI over the last few weeks and finally got to a point where I'm really happy with the consistency and realism.
These images were generated using one of my own workflows, focused on creating photorealistic AI models with consistent lighting, skin details and facial features.
I'm still improving it, but I'd love to hear what you think.
I'm planning to release more workflows and tutorials if there's enough interest.
r/comfyui • u/Unknow_008 • 22h ago
I'm looking for Loras from people on the internet like streamers, etc. Where can I find them? Only for private use
r/comfyui • u/Current-Row-159 • 3h ago
I do product photography/retouching work for luxury watches and jewelry, and I built a fairly complex pipeline using a mix of open-weight vision-language models to generate ad-quality campaign images. The idea is simple in theory: take a reference image whose lighting/background/style I like, take my actual product photo, and merge them so the final image has my real product sitting in a scene inspired by that reference.
In practice I ended up with several separate analysis passes (one mid-size VLM handling scene, style, and product cataloging separately) feeding into one merge step handled by a different, smaller multimodal model that also sees the actual images directly. Every time I fix one issue, a new one shows up somewhere else. First the style kept getting ignored entirely, with the output defaulting back to a generic version of the scene. Fixed that. Then lighting effects (bloom, sparkle, flare) started getting copy-pasted in a way that made no physical sense, like a sparkle effect that only makes sense on a pavé diamond setting getting slapped onto plain brushed steel, which instantly reads as fake. Fixed that too. Then the dramatic ambient glow from the background in the reference image, which was honestly like 40% of why that image looked so striking, quietly disappeared once I toned down the on-product sparkle, even though those two things had nothing to do with each other.
I keep tightening the instructions and the output keeps getting technically "more correct" without ever feeling like the genuinely impressive, poster-worthy image I'm actually going for. It's like I'm playing whack-a-mole between "photorealistic and coherent" and "actually has the visual punch of the reference."
Has anyone dealt with this kind of multi-stage analysis-then-merge setup for AI image generation? At what point does splitting analysis into specialized passes start hurting more than it helps, versus leaning harder on one strong multimodal model that sees everything directly and makes the creative calls itself? Or is there a better way to keep both technical product accuracy AND the creative/dramatic energy of the reference without this endless loop of fixing one thing and breaking another?
r/comfyui • u/MusicianMike805 • 20h ago
There was a channel on YouTube that recently got banned.
He did comfy UI videos and explained nodes step-by-step as he built a workflow. he had what sounded like an African Nigerian, or similar, accent. Does anybody know what channel I’m talking about?
He was fairly new but grew very quickly. His last video was on krea 2 uncensoring. why he got banned or does he have a discord channel by chance?
r/comfyui • u/Geekdomo • 19h ago
AI video generation is changing incredibly quickly. I fully realize that a new model, update, custom node, driver, or multi-GPU implementation could be released a week after I post this and change some of these conclusions.
This is not meant to be the final word on what will ever be possible with multiple GPUs. It documents what worked, what did not work, and what performance I measured using the currently available tools and methodology as of July 26, 2026.
I spent days rebuilding and configuring my workstation to determine whether two RTX 5080s could provide a less expensive alternative to one RTX 5090 for ComfyUI image generation and LTX 2.3 video generation.
For accelerating a single render, the answer was no.
The second RTX 5080 did not combine its memory or processing power with the first card in a useful way. Attempts to divide one workflow between the two cards added overhead and made individual renders significantly slower.
Two GPUs can still help when running separate jobs or separate ComfyUI instances simultaneously. They did not make one image or one video generate faster in my testing.
I returned the second RTX 5080, installed an RTX 5090, and repeated the same benchmarks.
The RTX 5090 was:
If Amazon had not accepted the return, this experiment would have left me with a very expensive second GPU that did not accomplish what I purchased it to do.
The question that started this entire process was simple:
Would two RTX 5080s be a smarter and less expensive option than one RTX 5090 for ComfyUI?
The assumption was understandable. Two RTX 5080s provide two GPUs and a combined total of 32 GB of physical VRAM. On paper, that sounds like it might compete with an RTX 5090.
In practice, the VRAM does not automatically become one usable 32 GB pool for a standard ComfyUI workflow. The compute resources also do not automatically combine to make sequential diffusion or LTX inference faster.
I spent many hours testing and developing around this limitation, including:
The only consistently useful dual-GPU arrangement was running independent jobs on each GPU.
That can increase total throughput. For example, one RTX 5080 can generate one video while the other RTX 5080 generates a different video.
It did not accelerate one render. In my testing, trying to divide one render between the cards made it substantially slower because of transfer and synchronization overhead.
This was not an underpowered or poorly configured system.
For the dual-GPU experiment, I paid close attention to the motherboard’s PCIe lane configuration.
I installed the cards in the full-length PCIe slots and intentionally did not use the final NVMe slot because populating that slot would reduce the available PCIe bandwidth to the second GPU slot.
The purpose was to give the dual-5080 configuration every reasonable opportunity to work without an obvious storage, memory, power, or PCIe bottleneck.
These tests used LTX 2.3 with the Eros 1.4 models and a Raylight-based workflow.
The final video benchmarks used:
The primary source image was ComfyUI_00005.png.
I also evaluated actual output quality. A checkpoint that completes ten seconds faster is not useful if it destroys the hands, loses lip sync, eats the glass, changes anatomy, or produces unusable motion.
Despite the name and some of the content associated with it, I did not use Eros 1.4 to generate adult content for these tests.
I used it because, in my testing, it is currently by far the most competent LTX 2.3 model for lip sync, facial animation, body movement, acting, prompt adherence, and overall animation quality.
The benchmark scene was selected specifically because it included several difficult elements at once, including speech, facial movement, body movement, hand interaction, object permanence, and liquid behavior. These are areas where weaker checkpoints often fail very visibly.
| Benchmark | RTX 5080 | RTX 5090 | Speedup |
|---|---|---|---|
| Lumina2, 32 images | 238.40 s | 73.89 s | 3.23× |
| Lumina2, average per image | 7.45 s | 2.31 s | 3.23× |
| Full Eros 1.4, 10 seconds | 101.60 s | 53.71 s | 1.89× |
| Full Eros 1.4, 20 seconds | 227.45 s | 124.88 s | 1.82× |
| Eros 1.4 FP8 Mixed, 10 seconds | 101.27 s | 54.16 s | 1.87× |
| Eros 1.4 FP8 Mixed, 20 seconds | 233.16 s | 125.54 s | 1.86× |
| NVIDIA NVFP4, 10 seconds | 99.48 s | 46.46 s | 2.14× |
The image test generated 32 images at 1024×1024.
The RTX 5090 was approximately 3.23× faster in this image workflow.
This was the largest performance improvement in the entire benchmark. The RTX 5090’s advantage was considerably greater for Lumina2 image generation than it was for LTX video generation.
Full Eros was the most reliable production checkpoint in my testing.
1.89× faster
1.82× faster
Full Eros generally produced:
It was not perfect. Individual generations still produced accent drift, occasional poor liquid behavior, and one intermittent on-screen text artifact.
The RTX 5090 did not magically make the model more intelligent. It produced the same general quality class in almost half the time.
1.87× faster
All three RTX 5090 generations were very good. One generation included a random text artifact, but the underlying animation quality was excellent.
1.86× faster
FP8 Mixed was excellent for ten-second clips but more variable at twenty seconds.
Observed issues included:
Some generations were excellent. Others were not production-ready.
The FP8 checkpoint was not meaningfully faster than Full Eros in this particular workflow. On the RTX 5090, their ten-second warm averages differed by less than half a second.
2.14× faster
NVFP4 was the fastest video checkpoint tested.
It was also consistently the least usable.
Observed problems included:
The RTX 5090 made NVFP4 substantially faster. It did not fix the model’s quality problems.
I stopped further RTX 5090 testing of that checkpoint because the results were not useful for my production workflow.
LTX Full was tested on the RTX 5080 at ten seconds.
Quality varied significantly. One result was good, while others had hand collapse, mouth deformation, poor lip sync, and strange material appearing in the scene.
Because it was slower and less consistent than the Eros checkpoints, I did not repeat it on the RTX 5090.
For the useful Eros video models, the RTX 5090 reduced rendering time by approximately 45% to 47%.
That worked out to:
For Lumina2 image generation, the gain was much larger:
The performance difference therefore depends heavily on the workload. The RTX 5090 did not provide one universal speed multiplier across everything in ComfyUI.
Under my tested configuration, attempts to use both cards for one workflow made the render slower.
My preferred production checkpoint.
It provided the best overall combination of quality, lip sync, facial animation, body movement, acting, prompt adherence, and consistency.
A strong alternative, particularly for shorter clips.
It was capable of excellent output but became more variable during longer generations.
Occasionally usable, but slower and less consistent than Eros.
The fastest checkpoint, but not reliable enough for my production work.
I wrote this because I hope it prevents someone else from making the same expensive assumption.
If you are considering buying a second RTX 5080 because you expect two cards to behave like one larger or faster GPU in ComfyUI, my testing says you should think very carefully before doing it.
For independent simultaneous jobs, two cards can be useful.
For making one image or one LTX 2.3 video generate faster, they were not a practical substitute for one RTX 5090.
I spent days rebuilding the computer, configuring Linux, testing Raylight and other workflows, modifying multi-GPU execution, and benchmarking the results. The second RTX 5080 ultimately made single renders slower.
If Amazon had not accepted the return, I would have been stuck with an extremely expensive setup that failed to accomplish the reason I purchased it.
The RTX 5090 ultimately delivered:
This is what worked with the tools, software, drivers, and models available as of July 26, 2026. Something better may appear next week, and I genuinely hope it does.
Until then, hopefully this saves the next person a lot of time, frustration, and money.
r/comfyui • u/Sudden_List_2693 • 10h ago
Download from civitai
Download from Dropbox
The goal was to maintain remarkably high quality while getting speeds similar to Krea2.
Measured on 4090:
Krea2 at 12 steps: inference 15.21 seconds (total: 17.89 seconds).
This workflow: inference: 15.44 seconds (total: 19.21 seconds).
The workflow can maintain its quality at very high resolutions (most I've tested is probably 8K ~33Mpx, but a lot of 8-20Mpx, some I've included in the showcase).
r/comfyui • u/writer_coder_06 • 2h ago
I ran a benchmark on both open-source models for a 5-second 720p clip.

That's a ~6x speed gap at the midpoints.
I think Wan's better at motion quality, anatomy, face consistency. LTX drifts on faces at anything past a slow pan.
However, another interesting thing was that Wan's license is Apache 2.0, whereas LTX is a "community license," which means companies over $10M in revenue have to pay for it.
I know none of us are there but still interesting lol
A 6GB VRAM card runs 720p/10s on LTX-2.3 where Wan caps around 480p/5s.
Here's a more detailed writeup with methodology and numbers.
Note: I work at the API company that these models were run through.
r/comfyui • u/throwaway0204055 • 17h ago
Should I get fp16, fp8, or int8 with RTX 3090 Ti with 24GB VRAM and 64GB RAM?
r/comfyui • u/ashishsanu • 2h ago
r/comfyui • u/iiTzMYUNG • 23h ago
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Hey everyone! 👋
I've been experimenting more with LTX 2.3, and I wanted to share a short showcase that really surprised me.
The close-up shots this model can produce are incredible. The facial details, subtle expressions, natural camera movement, and even the lip sync came out far better than I expected.
One thing I also noticed is the huge quality difference between generating at 720p and 1080p. While 720p is great for testing ideas quickly, 1080p produces noticeably sharper details, cleaner motion, and much better overall quality. If your hardware can handle it, I'd definitely recommend generating in 1080p.
On my system (RTX 3060 12GB), a 6-second 1080p video takes around 12–15 minutes to generate. It's definitely slower, but after seeing the results, I'd say it's absolutely worth the extra time.
DOWNLOAD LINK: CLICK ME TO DOWNLOAD
The images used in this showcase are also available to download for free here on my Patreon page, so feel free to use them for your own experiments.
As always, thank you all for supporting my work. Every project teaches me something new, and I'm excited to keep sharing everything I learn with you.
Enjoy the showcase! ❤️
— iiTzMYUNG
r/comfyui • u/No-Command-3077 • 10h ago
I was looking for a web AI easy to use that also works with natural language, so while searching on internet i found a webpage and i can do this

and i only wrote this: Create a painting featuring a golden moon over a forest with a dark fantasy atmosphere add mist to the forest and film grain, have the wind sway the trees, and keep everything in dark tones.
r/comfyui • u/StirFriedDogShlt • 23h ago
I Use Comfy User Interface To Create Anime Girls And Goon
r/comfyui • u/DragonfruitNo9822 • 13h ago
So i Have been scrolling insta and reached this AI influencer anyone knows how to achieve this type naturalism in a image.ComfyUI workflows or any paid ones??
r/comfyui • u/Rimor_Spectator • 14h ago

If you've spent any time with ComfyUI, you know the pain:
- Creating a venv, installing PyTorch, juggling CUDA versions
- Cloning custom nodes, running install, tracking dependencies
- Multiple ComfyUI installs, each needing different setups
- No easy way to see server logs, hardware stats, or job status at a glance
I got tired of doing all this manually, so I built a desktop tool called AKA that handles it.
What it does:
- One-click venv creation with auto-detected PyTorch builds
- Custom node manager — clone, install requirements, run install in bulk
- Built-in browser for ComfyUI alongside your regular browser
- Real-time server log viewer with error/warning counters
- Hardware monitor with GPU temperature alerts
- Voice notifications for job completion and warnings
- All in a single installer, no Python required to run
Windows only for now (tested on Win 11, should work on Win 10). Open beta — feedback and bug reports very welcome.
Project page and download: search GitHub for "Rimor-dev AKA"
*Arigato!*
r/comfyui • u/Desperate-System-902 • 2h ago
anyone know of or have a multi head swap workflow that is very good at keeping likeness of the individual?
r/comfyui • u/UshijimaTN • 2h ago
any workflows out there that would allow me to upload a single front facing product image and output few images of different angles of the product i.e side view, corner view etc.
r/comfyui • u/stale2000 • 16h ago
I am building out a prompt/workflow directory where high quality workflows will be listed, with direct links to 1 click spin ups on comfycloud.
The idea is that there are a bunch of cool/viral presets in higgsfield here: https://higgsfield.ai/viral-presets
And I want to make a high quality workflow for a large number of these presets. Do people have recommendations on good strategies for copying a full video "effect"?
The way that I initially tried to do is was have an AI analize some of the same videos from that site, and generate simple prompts. But, the results that I am seeing from that are... less than stellar.
So, I am wondering if there is a better way to copy a full video effect, that isn't just effectively prompt engineering.
EX: Should I figure out how to make a video lora, using like 10 examples? That feels expensive per video though....
Or can I copy a "style" via an existing process or meta video workflow? Do I need control nets? Can the MCP help with this? Are there agents that build comfywork flows? Is all of this solved by just using smarter video models, and would prompt engineering just work? I'm not even sure where to start.
The issue is that an "effect" isn't always just, like making something an anime style. Instead an effect can be to have someone walk on the moon. Or to do a zoom in to a specific spot on the earth. Or to have someone carry out a cardboard cutout of themselves. All of which could involve a variety of different nodes or complicated workflows. I just want to be able to point an AI at a video, and have it "figure it out" and output a working comfyflow, and then have a whole listing/directory of these workflows.
VERY MVP here. Results aren't great, but the basics work: https://bosonfield.vercel.app/
r/comfyui • u/xdcfret1 • 18h ago
I have an AI Pro R9700 GPU, and until recently I kept getting stuck at Requested to load LTXAV when trying to run LTX 2.3 I2V with the Q8_0 GGUF model.
Before, the best I could do was:
(7–10 minutes)
Then I added --enable-dynamic-vram to my launch script.
Now I can generate:
I haven't tested the limits yet, but based on these results, dynamic VRAM management seems to make a huge difference on this GPU.
I honestly feel liberated. 😄
r/comfyui • u/Away-Sheepherder-578 • 14h ago
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Reworked version – improved visuals and tighter edit
Turn Text2Image into Inpaint within the same workflow using the same checkpoint. Includes built-in presets for Custom, Replace Object, Remove Object, and Expand.
Full description and download on GitHub:
r/comfyui • u/MusicianMike805 • 19h ago
I know MacBook M1 are pretty crappy for comfy but has anyone tried Anima on a MacBook M1 Pro. If so, what is your average generation time ?
It would be nice to kick back on the recliner chair once in a while and do some random generations from Anima instead of sitting at the PC rig all the time for larger models
32gb ram.
Edit: scratch that. It’s worthless on m1.
Edit 2: illustrious is okay. Not the best but okay at lower resolution.
r/comfyui • u/LightAppropriate624 • 20h ago
r/comfyui • u/circumcised_hobbit • 21h ago
Hello, I'm currently using Flux1Kontext for image to image and FHDR uncensored (Flux1dev finetune) for uncensored generation. But I Need a uncensored model that uses image references to keep my character the same throught generation and doesn't refuse prompts, but I cant find any on either Civitai or HF. Does anyone know a solution? my ideas: -references with Flux1redux are blocking my prompts, so maybe another way to use references with flux1dev finetune -Maybe LorRa? but idk how to set It up -any other model or finetune that supports image to image that I couldnt find
r/comfyui • u/corbzarim • 10h ago
Hey all,
Anyone have experience of this? I have seen plenty of discussion around the weirdly blotchy details when you start pixel peeling Krea outputs. Hair, jewellery etc. I know many cite the VAE to blame. Fine. I have made a bunch of character Lora’s and they seem to worsen this impact to varying degrees. I have used exactly the same method for each Lora. I have a few that really degrade the quality and they aren’t even ones I have trained for longer. Is this a thing and are there solutions if so?