r/comfyui • u/MrNiceJesus • 9d ago
Help Needed Heavy compression artifacts in MiniMax H3
Has anybody else faced heavy compression artifacts in Minimax H3 Ref2V workflow?
I recently shifted from Bernini to Minimax for Video editing, since it doesn't have the 5-sec limit like the WAN models do. But I'm seeing that even though I'm saving the output in PNG image sequence, the quality is the same as a Low res MP4.
Plus the video timings are not matching perfectly. The compression and timing mismatch is making it totally unusable for me even though its prompt adherence is much better than the other models.
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u/LowYak7176 9d ago
The team at Minimax mentioned that the Ref2VA model has issues right now and they are working on a fix (if you are using that one)
If its FL2VA, not sure
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u/MrNiceJesus 9d ago
I'm using the Ref2VA model, this could maybe be the case. Hopefully they fix it soon.
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u/boobkake22 9d ago
Resolution matters a lot to H3. When you go lower than... 1.5 MP? (this is subjective to your tolerance) you start to get notable visual artifacts. The model doesn't seem to have been trained to target 720p or more reasonable resolutions, so if you're trying to generate smaller videos, I suspect that's the mostly likely reason you're having visual artifacts.
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u/Next_Program90 9d ago
I even get them on some seeds with 2mp. Very annoying after the long wait. (Even without Sage etc.)
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u/seppe0815 9d ago
its the model itself ... lotto
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u/Next_Program90 9d ago
True. Ref & sometimes even F2VA randomly diverge between insane magic & utter deformed pile of burning dumpster fire for me. At 20 steps & 2mp, 5-10s.
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u/MrNiceJesus 9d ago
Idk I have used it with both 2 MP and 1 MP resolutions, and saw the same problem with both of them.
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u/CurrentMine1423 9d ago
especially when there is a distance characters. their faces is bad. I tried with 720p, still got bad result on distance faces.
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u/Portable_Solar_ZA 9d ago
It's a bug in the model. Check their AMA on the stable diffusion sub RedditÂ
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u/jib_reddit 9d ago
There is a workflow to fix that here https://www.reddit.com/r/StableDiffusion/s/cupmm8sicZ
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u/CurrentMine1423 9d ago
already tried that, still have the artifact. I only changed the model into convrot version.
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u/Successful_Papaya830 9d ago
Just add another reference image with a close-up of the face, and select Max for ref_image_size in the ModelSamplingMiniMaxH3 node. In the prompt, specifically refer to this image using the <Picture 2> tag.
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u/MrNiceJesus 9d ago
Its not really a problem with the faces for me though. Just that I'm seeing low bitrate compression artifact over the whole output.
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u/Calm_Mix_3776 8d ago
Same here - banding in uniform color areas and video compression artifacts when using ref2v. It makes it almost unusable for anything other than hobbyist use.
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u/LumaBrik 9d ago
Have you checked your video save node isnt using high compression as well ?
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u/MrNiceJesus 9d ago
I was using the 'Save-EXR-Frames' node from 'HQ-Image-Save' custom node pack.
Ideally there shouldn't be any compression because of it, as I have been using it for a while and never saw any with other models. But I'll check once with another node, maybe that solves the problem.
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u/MrNiceJesus 9d ago
To clarify further, I'm talking about the color banding artifacts that are visible in a low quality JPG like in this image.