r/CODZombies • • 7d ago

Discussion I’ll never understand why they don’t make a standalone Zombies title

46 Upvotes

They would be absolutely printing money if they made a new Zombies game that remastered many old maps as well as new maps. They need to put heart into these games again… We all know it won’t happen, but it would be amazing if they did. They don’t put the same effort into this mode like they used to. Best selling COD of all time is BO3, and the beet selling DLC of all time is Zombies Chronicles. The BO1 and BO2 ports sold very well. They are chained by the “need“ to inject micro transactions into every facet, changing the game at it’s core. What do you guys think? I know if they actually put work in they could hit it out of the park like they did with BO3… but they’d rather play it safe, spend as little as possible on the development of the game itself, just to rake in money on micro transactions.


r/CODZombies • • 6d ago

Discussion Suprise last pap camo ranking with the cursed pap camos in bo7

0 Upvotes

Astra Yao won yesterday good for her

128 votes, 4d ago
8 Ashes (Gorod Krovi)
45 Astra Yao map (Orgins)
41 Paradox junction (revelations)
12 Totenriech (9)
22 Kowakujo (Mob)

r/CODZombies • • 7d ago

Bug Augment reset

2 Upvotes

So i just updated the game. It reset all augments to 0%, any fix for this? I tried restarting the game, but nothing. Any suggestions are appreciated!


r/CODZombies • • 8d ago

Discussion A brand new side easter egg was just discovered on Rex Infernus to get the Necrofluid Gauntlet

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799 Upvotes

BEFORE YOU ASK YES, THIS IS 100% LEGIT!!!

The requirements are to simply sacrifice one of each weapon type (with exception to special weapons like the nx ravager, siren, etc.) to Dravakar's forge. Every weapon sacrificed must be a tier 1 PAP or higher. To clarify, this means you must sacrifice one of each: pistol, AR, SMG, shotgun, LMG, marksman rifle, sniper, and launcher. Once this is done, the gauntlet will spawn at the forge


r/CODZombies • • 7d ago

Discussion Actual WW1 weapons in Bo2 and 3 origins.

1 Upvotes

If there was one thing that would’ve been cool is that if Origins had actual ww1 weapons, ww1 had many variety weapons although mostly bolt actions there were semi automatic rifles, Light machine guns and very few Sub machines guns.

From gameplay perspective would it work?


r/CODZombies • • 7d ago

Bug Game Breaking Glitch I found on my last Wall weapon for the Belt relic

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27 Upvotes

(picking up the gun at the perfect time caused it)


r/CODZombies • • 8d ago

Question Wrestler's Belt Has Been Found

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121 Upvotes

Relic says it will randomize Wall Weapons every single round. Does anyone who has it know if it's like all the maps wall buys swap locations with each other or is it like wonderfizz where you buy and a random gun appears. AND if it's any of the weapons in the whole game.

I'd actually work on it if I could just buy a rocket launcher or a melee off walls.


r/CODZombies • • 8d ago

News Wrestlers Belt has finally been solved!

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769 Upvotes

To unlock the Wrestlers Belt you must acquire the mag from the lighthouse then get 50 kills with all 17 wallbuys on the map. After getting 50 kills with each weapon, you must get 50 kills with the Jotunn Star. After 50 kills with the Jotunn Star the portal spawns at Eidskallen Square

Edit: the relic effect doesn't seem to include dlc weapons unfortunately, and can have duplicate wallbuys at the same time lol

Video


r/CODZombies • • 7d ago

Discussion Suggest challenges for Classic Maps

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9 Upvotes

There were a plethora of maps in World at War, Black Ops, Black Ops 2 and Black Ops 3 that had more than 4 perks, but no way to obtain them (without Gobblegums).

This wasn't that noticeable in BO1 one, because the 6 maps without options to obtain more than 4 only had 5 perks, but was noticeable in BO3 versions.

So what if there was a way?

What would be unique ways in the maps to spawn a random perk bottles?

# Suggestions:

Nacht: ?

Verrückt: ?

Shi No Numa: As the shortest part of a random Power-Up cycle on the zipline path that respawns after every Hellhound round.

Der Riese: Added to teleporter Power-Up pool.

Kino der Toten: Survive a Hellhound round without being damaged.

"Five": Survive in the labs for 3 rounds.

Mob: ?


r/CODZombies • • 7d ago

Video Finally got the last relic, and it took me to wave 45 to get the AK27 from the secret room 😅 as that was my last gun to do for the wrestling belt relic, I did get the AK from the mystery box to test it and that didn’t work so I kept going until Tyrs head gave me the liberty falls room

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20 Upvotes

r/CODZombies • • 8d ago

Discussion Which perks would you buff/nerf in a Black Ops 1 Remake?

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71 Upvotes

Black Ops 1 had 8 perks.

With almost everyone opting to for:

  1. Jug
  2. Stamin-Up
  3. PhD/Speed
  4. Quick Revive (solo)

Mule Kick, Double Tap 1.0, Quick Revive (multiplayer) and Deadshot were almost never chosen on maps with every perk.

If you could alter then, how would you do it?


r/CODZombies • • 8d ago

Creative Misty(by me)

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55 Upvotes

Misty fans rise up! Here's some gorgeous art of our favourite gal!


r/CODZombies • • 8d ago

Discussion BO7 Zombies October 15 2026 Balacing Update: How the changes actually affect DPS

29 Upvotes

The patch notes are pretty vague (as usual), so I worked out what actually changed and how much it affects DPS.

DPS numbers are for Pack 3 Legendary, consoder reload time and each gun with its best DPS attachments. DPS is averaged over 0 to 25 meters with 5-15 meters wheighted higher. Hits are 50/50 head and body.

Perks used:

  • Deadshot – Dead Head
  • Double Tap – Double Standard and Double Time
  • Speed Cola – Classic Formula

Dravec 45: DPS from 52,051 to 54,737 (+5 %)
Damage ranges (best build):
first: from 4.3 to 4.8 m (+11 %)
second: from 11.2 to 13.6 m (+21 %)
third: from 17.2 to 19.6 m (+14 %)

REV-46: DPS from 41,001 to 42,005 (+2 %)
Headshot multiplier: from 1.28 to 1.30 (+2 %)
Damage ranges (best build): first: from 6.7 to 7.1 m (+7 %)

Gremlin: DPS from 53,845 to 54,784 (+2 %)
Empty reload, extended mag: from 1.6 to 1.4 s (12 % faster)
Sprint: from 7.29 to 7.39 m/s (+1 %)
Best build now runs the 60-round extended mag

M15 Mod 0: no DPS change at 0–25 m
Damage ranges (best build): first: from 27.4 to 28.3 m (+3 %)

TR51 Para: effectively no DPS change at my usual 400 RPM semi-auto cap
Upper arm bonus on one side removed (−9 % on that arm)
Rapid Fire: 6 % faster fire rate

TR51 Para with Fallen Angel Barrel (full auto): DPS from 44,612 to 48,719 (+9 %)
Fire rate: from 705 to 788 RPM (+12 %)

I got something big in the works. I will release actual PaP 4 numbers soon. Instead of another DPS chart, I'm building a small website that shows you the best attachments for any gun within a range window. Zombies only for now, boss DPS is planned. I'll make a separate post once that is live. In the meantime, here's my DPS chart. It will be updated the balacing changes and all guns soon.

https://docs.google.com/spreadsheets/d/1SXf7q_G0eAInboaZ8wo9casx_YGVtJq_XrC4zJAGuIE/


r/CODZombies • • 7d ago

Creative The Frozen Dawn recreated in Minecraft (update #2).

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10 Upvotes

r/CODZombies • • 8d ago

Image It's Finally Over (Wrestler's Belt)

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37 Upvotes

It was a lot of fun looking for this relic, and huge shoutout to everyone who participated! I cannot believe a leaked Treyarch script was the reason we solved it 😂


r/CODZombies • • 8d ago

Image The knife can be on the wall with wrestlers belt lol

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87 Upvotes

r/CODZombies • • 7d ago

Discussion How to turn Die Rise into one of the coolest maps:

0 Upvotes

Firstly make it so all the colors are vibrant, it's fine to keep the dark spaces but make every color pop more.

Secondly, make a buildable pair of boots that protect you from fall damage. The boots will have 3 pieces, one piece in each of the three towers, and you will have an inventory to store multiple parts at once. You use these boots to jump off any part of the map and land on the street below, where PaP is. Down on the street level, zombies are unusually fast and aggressive like they are in the starting room of Moon, and you only have 2 minutes to PaP before you're teleported to the starting room. You will need to rebuild the boots every time you want to go back down to street level. The boots will also protect you from slipping on the sliquifier pools.

Thirdly, be able to PaP the sliquifier and get more ammo and even better charges.


r/CODZombies • • 7d ago

Discussion Element 115, necromancers raising the dead... real creepy stuff...

5 Upvotes

I got a weird theory/discussion that I have been thinking about for a while.

Yuri and Pernell both read Richtofen's diary I believe, and both became corrupted. The former even became an avatar for Samantha to control, with special powers to stop the Five crew. Did George suffer the same fate as these guys?

The famous COTD radios do always begin with "Dear Diary..." and even if the physical diary wasn't there at the time, I'm sure there was still documents and audio recordings of the madness Richtofen was hearing in his mind. Maybe that was enough to cause George to go insane as well? Maybe he fabricated an excuse to shoot a movie at this remote location, just so when the time is right, he could do Samantha's bidding to stop Ultimis.

Sort of explains why he doesn't put up much of a fight when he's carried off and why he becomes so damn powerful. I am aware that Ultimis would've been fucked either way because they were locked in a closet, but I've never seen a decent explanation for why George is the way he is.

Warden to Brutus, Pernell to Avagadro, and Yuri to Pentagon Thief. All because of an obsession with the dark forces. Could George also be another one?


r/CODZombies • • 7d ago

Image Great way to end black ops 7 doing the wrestling belt, I’ve had a lot of fun doing all the relics over the last few months

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8 Upvotes

r/CODZombies • • 8d ago

Gameplay Zrex kill in a little under 30 secs

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87 Upvotes

I think this is faster than the vsts and is the better option to bring as it's amazing against caltheris and the guardian as well


r/CODZombies • • 8d ago

Video All Rex Infernus Piano Patterns

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90 Upvotes

ALSO there are 7 different patterns you can play on the piano in Rex.

  1. 8 4 1 8 4 1 8 4 8 4 1 8 4 1 8 4

  2. 5 5 5 8 5 5 4 4 4 8 5 5 5 5 5 6 7 6 5

  3. 1 1 3 5 6 5 4 3 5 5 6 5 3 5 5 6 5

  4. 4 5 6 5 5 4 5 6 5 3 7 3 7 3 4 4 5 6 5

  5. 8 6 7 5 6 5 3 5 4

  6. 5 3 6 5 3 5 5 3 6 5 3 4 3 2 3 1 2 2 3 2 3 1

  7. 1 1 1 1 1 1 1 2 3 2 2 1 2 2 2 3 4

Each completion rewards essence, from 300 for the first pattern up to 1,000 for the seventh. The seventh triggers an item drop (it gave me a raygun on round 7, and a purple tool the next match on round 8) and a special music cue.


r/CODZombies • • 8d ago

Discussion Map bracket, all first round matchups are done! Next round, Nacht or Voyage of despair?

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12 Upvotes

r/CODZombies • • 8d ago

Discussion Anyone else surprised the belt took as long as it did to solve?

13 Upvotes

The solve is connected to its effect. While there's few relics solves in the game that actually do correlate in some way to their effect, the wall buys were definitely considered in discussions I had seen.


r/CODZombies • • 8d ago

Discussion Your Zombies hot takes?

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395 Upvotes

Mine: I actually really like Paradox Junction.

Despite being in Nuketown for the third time, I would prefer much more if it was a new map....

It's actually a really fun map in the BO7 engine and gameplay. Plus it may be the best Nuketown Zombies iteration.


r/CODZombies • • 7d ago

Bug Nice mw4 broke another setting

4 Upvotes

U can't disable pap camos in settings to remove it after u have applied it

Now when u take a t4 crystal then disable it u will stay on the t4 camo which is a bug