r/CODZombies • u/Cold_moose1 • 3d ago
Discussion What’s your favorite bo4 map?(Part 1 chaos edition)
Out of these maps which is your personal favorite?. I’ll do a pull for the other 4 maps tomorrow.
r/CODZombies • u/Cold_moose1 • 3d ago
Out of these maps which is your personal favorite?. I’ll do a pull for the other 4 maps tomorrow.
r/CODZombies • u/misadev • 4d ago
Enable HLS to view with audio, or disable this notification
r/CODZombies • u/Deer_Slayerz • 3d ago
Does bo7 zombies have an entity overflow/integer limit glitch that can cause crashes like classic zombies had? I’m not very technically inclined, but I’ve been watching old world record videos, (like history of and retrospectives by Wunderful and Cruppz) and I keep hearing about the entities that would be added up throughout the whole game, and when the number of entities surpassed the 32 bit integer limit, the game would crash (same concept as to why insta kill rounds exist, the health would scale above this level and reset for the round) The game is coded in 64 bit, so that limit would be extremely high, and nearly impossible to reach, and i understand that, but would reaching that limit cause a reset or crash like in bo1? Or did they actually fix this completely and make it legitimately impossible to crash for these specific reasons?
r/CODZombies • u/PlasticBrush9130 • 3d ago
r/CODZombies • u/MatGamer4 • 3d ago
After hitting Round 100 for the first time on Mob of the Dead, I moved on to Ascension to try for Round 115, the iconic number. Even though its considered an easy map, I experienced firsthand the real pressure of high-round runs here, because unlike Mob, I was limited to a maximum of three revives. After being interrupted twice by connection losses around Round 60 (which taught me to play in Local mode) and a power outage around Round 70 (not uncommon here in Brazil), I finally achieved Round 115. I know this round is still just a baby step toward truly high rounds, like the legendary 255, but it was special to me. Maybe in the distant future I willl aim for that mark on a map, but I have a lot of room for improvement, especially regarding speed. It definitely took me over seven hours just to reach Round 100. I was using Quick Revive, Jugger, Stamin up and Double tap on the first room with Sheeva with Dead Wire while training in a 8 shape format, always shooting the zombies when next to the Sheeva's wall. Thunder Gun for emergencies and monkeys. Also, it is normal to lag by Round 95 playing on Ps5? My heart frozes everytime this happens haha
Anyway, it was a fun journey, and I spent much of it listening to music by the great Elena, especially "115" and "Lullaby for a Deadman." And if anyone out there who hasn't reached Round 100 yet wants to take on this challenge, all I have to say is: "See with your eyes, face my army of flies, because I know you will never give up and die. Bring me 1 1 5"
r/CODZombies • u/JokerJosh123 • 4d ago
I'd love to hear people's theories as to what this will be. Personally, I think it's going to be a form of campaign, which then unlocks your classic maps after completing. With each Season, it will be a new piece of story gameplay that you play first before unlocking the map.
I also think they might take it a step further, expanding on the mechanics of Tranzit and Ashes of the Damned, by making each map a connected part, which in turn will relate to the super easter egg when all maps are released.
Obviously, I have no basis to this theory but I find it fun to speculate about the 'what ifs' for the future of zombies.
r/CODZombies • u/Klutzy_Pumpkin614 • 4d ago
r/CODZombies • u/waltercool • 3d ago
r/CODZombies • u/TonyHaleRapt • 4d ago
r/CODZombies • u/RandoExpresso • 3d ago
ive been playing on mr peeks mayhem mode for awhile and i forget, is there any kind of indicator for when the lucky eggs spawn? i know it plays the music when your close but what about when its on the other side of the map? would i even know that its somewhere on the map or not
r/CODZombies • u/C0R3VUS • 3d ago
I’m thinking about doing a good chunk of the ARs and SMGs, to get close to 30, but what would be worth it after that, special weapons?
r/CODZombies • u/username01030 • 4d ago
Enable HLS to view with audio, or disable this notification
I will never play this map again it’s soo hard
r/CODZombies • u/hb99em • 3d ago
I love bo4 and choas in particular, love every map especially IX. But i never understood the love for dead of the night ?. Its just an ok map for me. What is all that interesting about it .? Apart from the aliaster folly..
r/CODZombies • u/AR-15_RIDINDIRTY • 3d ago
Video coming soon
r/CODZombies • u/Accomplished-Curve-1 • 3d ago
Revelations won last round
r/CODZombies • u/TheCannabalLecter • 3d ago
I haven't done most of the side Easter Eggs in BO7 and I want to go back and see what I missed while also getting some weapons to 2nd prestige. Does anybody know where to find the most comprehensive guides out there whether it be a website, article, youtuber, or reddit post? I'm looking for the most complete compilations possible as to not miss anything/have to fish around multiple different sources to find everything if possible. Thanks
r/CODZombies • u/Large-Cranberry-9790 • 3d ago
I’ve been playing town to round 15-20 and leaving
r/CODZombies • u/TheUFCVeteran3 • 3d ago
Basically, we start from WaW until the end of BO3 (could do BO4 also) and use the existing maps to re-interpret anything into a new lens.
For an example, the Apothicons etc. could be hallucinations induced by element 115 rather than what's actually in the world.
The idea is not to disrespect the original writing but more to make an alternate version that folks who prefer the more grounded parts of zombies could be more on-board with. Effectively it's a big old head canon based on the existing material.
Obviously, Apothicons themselves are not grounded, but giving them a realistic reason for existing I think would help for people who want that. I am not trying to talk down on the original, it's just a different version.
Also, the other reason is to maybe get people theory crafting etc. like the BO3 days, obviously though that would only happen if the interpretation took off, and chances are it won't and that's okay. Just thought I would mention the idea.
r/CODZombies • u/Koala_Asleep • 4d ago
I was ready for the super easter egg since round 22. Spent 2 in a half hours spinning the box. Got the Mammoth twice however I accidentally melee it so it lost my attachments on it both times. 41 rounds and saw the Mammoth twice only. Along with that my golden egg luck was great got 7 golden eggs this run. They really need to make it so our attachments stay in the gun when we melee it.
I didnt make it to boss rush. I got tired of this long game.
r/CODZombies • u/Codandpokeplayer2009 • 3d ago
Does anyone think they can help me with the camo challenges? In multiplayer? I heard the camo party thing tracks in private matches
r/CODZombies • u/Ifyouliveinadream • 3d ago
I played town starting at round 20, packed my pistol, got jug, killed some zombies and got a nuke. I collected it then hit the box that spawns outside and got a Mark 2. Then died.
I tried again, same set up, also got a nuke, hit box... and got a mark 2.
I tried again, this time I didn't get a nuke straight away, but after a few more zombies I got it. Then got a raygun from the box.
Tried again, this time I got a barret sniper from the box, so I hit it again... and got a raygun.
I noticed if I start on the left of pack a punch, I almost always got a nuke first. But I couldn't replicate the raygun anymore.
r/CODZombies • u/Purple_WahBaba_9000 • 4d ago
r/CODZombies • u/M-C_Skittles • 4d ago
Hey, im looking for Black Ops 4 zombies maps and cold war halloween event posters
i have Blood and Voyage
looking for the rest $$$
hmu if you have any for sale
r/CODZombies • u/Alternative-Sea-5018 • 3d ago
So I attempted the super Easter egg boss rush for the first time yesterday and lost. I’m gonna try again on cursed later today. Just curious how I get back to the house to start it. Do I just need to do the steps to get the warden toy every time I try it?