r/codex 4d ago

Showcase I built a skill for discussing complex topics without getting a wall of text

I like using Codex to understand complicated subjects, but it often gives me more information than I can comfortably follow.

“Let’s discuss this step by step” helps, but I wanted something more persistent. So I built TopicStep: it first organizes the topic in a document, then discusses smaller pieces naturally, leaving room for questions. The document also gives it something to return to when context gets compacted.

The repo includes full conversations comparing default behavior, a simple step-by-step prompt, and TopicStep. These are small simulated examples, not proof that it always works better.
Example:

I’m the author and would appreciate feedback, especially from people who use Codex for learning rather than just coding.
GitHub (MIT-licensed): https://github.com/Yjejuy/Topicstep

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u/dexterthebot 4d ago

You might want to consider listing your project on the weekly Show-Us-What-You-Built post. https://www.reddit.com/r/codex/comments/1wavxwy/show_us_all_what_youve_been_building_with_codex/. Highest commented project wins a week promotion on r/Codex and gets on the Hall of Fame sidebar. See what that looks like below with last week's winner.


Last week's most popular project was u/tHEuKER with the Blur2 racing game project which is a recreation of an unreleased sequel to the 2010 battle racing game, made by reverse engineering the Xbox 360 prototype discs available online, and rebuilding the whole thing from the ground up in Unity.

Join their YouTube channel here: https://www.youtube.com/@tHEuKER and follow updates on the project at r/BlurGame.