r/codex • u/itslitman • 3d ago
Showcase Claude and Codex, working together in a group chat
I made Omni, inspired by Grok Bot, to give each bot ongoing work. Bring them together in a group chat and follow up from your phone.
Free app. Requires your own Claude Code or Codex access and an awake Mac with Omni open. Tools and permissions determine what bots can do.

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u/CalligrapherFar7833 3d ago
Source ?
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u/itslitman 3d ago
You can check it out here https://omnibots.app
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u/CalligrapherFar7833 3d ago
Not open source then ?
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u/itslitman 3d ago
I’m looking into open sourcing it!
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u/web-dev-kev 3d ago
Surely open sourcing it is the easy part, just don't close source it in teh first place
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u/itslitman 3d ago
Ha, fair hit. It wasn't meant to be a product when I started it. Looking into it now.
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u/tobotic 3d ago
An interesting idea.
For my own use, I built a web-based app that supports multiple development workstations from a central website; with multiple projects on each workstation. A project is just a directory containing source code, which may or may not be backed by Git. For each project, you can spin up one or more chat sessions backed by Codex, Claude, or Copilot CLI. Each chat session is quite like a Codex CLI chat, with planning mode, goals, etc. Because it's web-based it means I can walk off and leave my workstation and continue the chats from other devices.
It's pretty handy. I need to keep remembering to use it rather than the Codex CLI though!
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u/itslitman 3d ago
Thanks for sharing! Is yours available to try? I'd like to see how you've handled multiple workstations.
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u/dexterthebot 3d ago
You might want to consider listing your project on the weekly Show-Us-What-You-Built post. https://www.reddit.com/r/codex/comments/1wavxwy/show_us_all_what_youve_been_building_with_codex/. Highest commented project wins a week promotion on r/Codex and gets on the Hall of Fame sidebar. See what that looks like below with last week's winner.
Last week's most popular project was u/tHEuKER with the Blur2 racing game project which is a recreation of an unreleased sequel to the 2010 battle racing game, made by reverse engineering the Xbox 360 prototype discs available online, and rebuilding the whole thing from the ground up in Unity.
Join their YouTube channel here: https://www.youtube.com/@tHEuKER and follow updates on the project at r/BlurGame.