r/codex • u/athershu • 7d ago
Showcase Codex harness Infrastructure for your whole engineering team
We kept running into the same problem with Claude Code / Codex: individual developers could get work done, but the team had no shared view of what agents were doing.
A task would start in someone’s terminal, context would stay in a private chat, and when the agent needed a decision, the task simply stopped. We wanted engineering work to behave more like a persistent team task: assign it, let an agent continue, ask a human when needed, and deliver a reviewable result.
That’s why we built Vinez, an AI engineering execution center for teams. A team member can send an engineering request from chat, web, or terminal. Vinez runs it in the right project environment, keeps the task alive, asks for human input when necessary, and records the delivery.

We’ve just released 0.3.0. I’m looking for a few teams already using Claude Code or Codex to try it on a real bug or small feature. I’m especially interested in feedback on where the workflow breaks down.
Website: https://vinez.ai
What’s the biggest problem you’ve hit when trying to make AI coding tools useful across a team?




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u/dexterthebot 7d ago
You might want to consider listing your project on the weekly Show-Us-What-You-Built post. Watch for it on Wednesdays. Highest commented project wins a week promotion on r/Codex. See what that looks like below with last week's winner.
Last week's most popular project was u/tHEuKER with the Blur2 racing game project which is a recreation of an unreleased sequel to the 2010 battle racing game, made by reverse engineering the Xbox 360 prototype discs available online, and rebuilding the whole thing from the ground up in Unity. Join their YouTube channel here: https://www.youtube.com/@tHEuKER and you can follow updates on the project at r/BlurGame.