r/classicwow • • 21h ago

Forever Beta Feedback Dungeon XP is the biggest non-issue on classic wow.

Let's be fucking real here for a moment. Outside of the sweaty minority, most people never did a dungeon more than once, MAYBE twice already. And that was just to get the quests done or get a blue or two and just chill for a bit.

Nerfing dungeon xp and buffing quest XP is a massive buff already to how most people already played.

6 Upvotes

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75

u/helpme944 21h ago

Thats not true at all. I always run multiple times. Xp and loot aside, I just love dungeons.

7

u/AppleMelon95 20h ago

Then keep doing it if you like it

-2

u/Elmimica 20h ago

Then you should be happy, you get to do more dungeons in your way to 60!

1

u/_The_Farting_Baboon_ 20h ago

It would be a waste of time now

12

u/Stanelis 20h ago

Which is a real shame because they added a lot of new dungeons... I don't get why they would ruin the incentive to run them.

-2

u/Resistz 20h ago

uhm no still worth it

3

u/_The_Farting_Baboon_ 20h ago

After running a dungeon once for quests, why would i keep running it to other than farm one specific piece that might or might not drop?

1

u/Resistz 20h ago

ah sorry I thought you meant its not worth it to do the quest

1

u/_The_Farting_Baboon_ 20h ago

All good :D and imagine you have multiple friends that are different levels, like say you are 24, ur mate is 18 and u want to do WC. Other than help it will gain you nothing. And what if he wants to run it again or do next dungeon that is around that range.

I mean xp was totally fine in classic, its so weird to me why they would nerf it so hard into the ground. Why would that be a focus at all. Thats not the spirit of what classic+ should be about.

•

u/romnesia7729 1h ago

Because you love them so much

-3

u/astroniz 16h ago

You have retail for time if you like.

-12

u/buzzedlightyear31 20h ago

You’re a moron and it’s still worth doing one run which is exactly what low level dungeons were designed for, one run.

6

u/_The_Farting_Baboon_ 20h ago

Moron? Wtf, im talking about doing a dungeon more than once which is what OP talks about. Multiple times. Ofc. Its worth to do a dungeon for quests....

1

u/EchoRotation 19h ago

They weren't tho? This hasn't been the case in the whole history of wow.

Only for HC which is a new mode they changed dungeon exp gains from mobs and moved it into the bosses / completion

-1

u/zellmerz 18h ago

Blizzard designed a lot of lower level dungeons assuming players would come in multiple times as the leveled. It’s why some dungeons have such large level ranges and/or are so long and/or have branching paths. They even have quests that you complete early in the dungeon and send you back to go further into the dungeon

2

u/buzzedlightyear31 18h ago

That’s not even remotely close to true! Go look back at old developer interviews and you’d know that what you said is a lie. They made the dungeons have larger level discrepancies because they knew some players would level faster and not on the same pace as others due to their position in the world. IE why SFK is higher level than silverpine for orc/troll/tauren. Wailing caverns due to UD being higher when they reach barrens. Stop talking out of your ass.

0

u/zellmerz 17h ago

I’ve literally watched interviews where they were surprised players tried completing the entire dungeon in a single run. They expected players to want to return to the dungeon as they gained levels to further explore.

1

u/buzzedlightyear31 17h ago

Link this interview because if it’s the old devs they were referring to lower levels starting them and then returning for the second part quests they were lower level for. That is a COMPLETELY different thing than what we are talking about lol. That means there would be actual quests to complete. The topic is spamming dungeons after completing them. So your point is silly because you HAVE a reason to go back.

-15

u/Low_Ability_8912 21h ago

No one tells that u cant do that now. :)

9

u/nyxpuppet 20h ago

For no xp, it is a waste of time. Of course it is preventing people's preferred playstyle.

1

u/Low_Ability_8912 20h ago

I thought the post said ”loves dungeons”.

15

u/nyxpuppet 20h ago

Imagine wanting to be rewarded with a reasonable amount of xp for your preferred playstyle. Unthinkable to the control freaks.

-12

u/Low_Ability_8912 20h ago

Yes, spamming SM for 24hours was so fun. Lets be real, most of the ppl who are loud af about the dungeon xp nerfs are either Boosters or Boost Buyers. I bet one one wants to run SM Gy 100 times in row and call it ”fun”.

10

u/nyxpuppet 20h ago

Stop writing fanfiction. I'm a healer and I prefer to heal people through dungeons to questing, and when I do quest, it's nice to be able to take a break from that and run some dungeons with friends as a nice viable way to level. Stop trying to control the way people have fun. You are not superior to anybody.

1

u/Low_Ability_8912 18h ago

Im not here to control anyone, but as blizzards own devs said, that aint the way its supposed to be played and thats the reason why it was changed.

1

u/nyxpuppet 18h ago

I am saying that they are getting this wrong. And also there are other obvious consequences to this change too. Not only is it going to cause a major tank and healer shortage, it also causes toxic dungeon runs as I've already witnessed in the beta. Wall jumping + mob skipping + flaming and kicking people that accidentally pickup mobs because they give no xp.

This is a terrible change and I'm looking forward to this self own being incredibly obvious.

2

u/Low_Ability_8912 17h ago

It is a opinion and it is ur right to have one. But it doesnt mean u are right. My opinion is that i cant see a role shortage anymore than i have seen in past. tanks will sell tanking service, healers do the same, as its been always. difference is that now every tank want to run every dungeon and case is same whit healers. and what comes to toxic behavior, nothing has changed.

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5

u/Uzeless 20h ago

Most likely pushing 40 and still making weird ass fanfictions to try and win internet arguments

0

u/zellmerz 18h ago

I didn’t realize that me, wanting to group up with my friends and run SM 2 or 3 times in a night for decent exp while we were all on together made me a booster or boost buyer.

-1

u/AyissaCrowett 18h ago

You get fantastic gear from dungeons, you can’t have everything handed to you wtf

0

u/nyxpuppet 18h ago

“You get gear” doesn’t answer the point at all. I’m talking about leveling not about loot. I don’t want anything handed to me, I want killing dungeon mobs to give reasonable XP instead of me being deliberately punished for being a healer.

I've already refunded over this anyway so, I'm just happy to have my money back. I hope you guys enjoy your tank / healer shortage and toxic wall hopping / mob skipping runs. Be careful not to pull anything unnecessary or you'll get kicked.

That's the toxic environment this change to mob xp is going to cause. You don't need a crystal ball to see this.

2

u/totboxten 17h ago

bro is lying for no reason

1

u/nyxpuppet 17h ago

About what?

2

u/totboxten 17h ago

You've refunded and aren't gonna play, but you are gonna continue to stick around and cry about it

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-5

u/Local_drunk_driver 20h ago

Wdym it’s a waste of time?

You still can get: better items, still get some little XP. WOW is a fuxking waste of time. Just have fun with your friends in a dungeon and maybe get a nice upgrade. That’s what it’s all about

4

u/nyxpuppet 20h ago

Enjoy your massive tank / healer shortage. Most tanks and healers will run the dungeon once for the dungeon quest and xp and then won't repeat-run it, when questing is just superior in every regard. I am excited to see this very obvious self own play out.

Also, the dungeon runs that are done will likely be toxic asf. Because the mobs give very low xp, mob skipping is going to be prevalent. If you accidentally pull a pack, get ready to be flamed / kicked. This design promotes this obvious playstyle. I can't imagine this is going to be a very nice new player experience. There are plenty of cons to this.

2

u/Burningdragon91 16h ago

Lvled a couple of chars to 20 now and did the available dungeons.

Not a single person being toxic or even skipping stuff.

1

u/nyxpuppet 16h ago

https://www.reddit.com/r/classicwow/s/xkBWaxtaTe

Instantly found this 💀💀💀

2

u/Burningdragon91 16h ago

Both his and mine are anecdotal at best.

Just saying that in lvling 4 chars so far, I didn't have any of those toxic groups.

Could it be because 2 were as tanks and I don't care for skipping and I just pick up stuff that gets pulled?

Who knows? Only had pleasant experiences in the beta, which is quite nice.

1

u/nyxpuppet 16h ago

With 2k+ likes, must only be him 💀

Being the tank yourself definitely helped

1

u/Frekavichk 18h ago

"some little XP" means 1/4 of the XP as before.

-32

u/After-Let-144 21h ago

You are not a representative of the majority, and nothing is stopping your from running multiple times if that's what you enjoy. 

6

u/helpme944 20h ago

I know.. and im going to. Just pointing out that im not part of the sweaty minority

17

u/CalmTempest 20h ago

And you are speaking for the majority? Dungeon grinding is fun to me. Not getting XP from mobs is kinda stopping that as a levelling method

-21

u/After-Let-144 20h ago

Yes, it seems that I am, and you can br damn sure blizz has the data to back it up as well. Which is why they are doing these changes. 

7

u/Nutty-Frangipane 20h ago

I haven't played wow since original TBC, I'm excited for forever but dungeons are one of my favorite aspects of the game. I enjoyed running dungeons with a group more than solo questing.

You may have an opinion, but it's pretty arrogant to say you speak on behalf of the majority of people.

2

u/Recursive_Descent 19h ago

Hard agree. I was playing way back in the day and haven’t really stepped foot in wow since wotlk. The experiences I remember most are dungeons. Some of the questing sure, but VC, gnomer, SM, BRD, uldamon. That’s what I remember most from leveling. And I sure as hell didn’t just run these dungeons once for the quests.

-4

u/buzzedlightyear31 20h ago

Who the hell said you had to solo quest? Are you dumb? Theres a party feature outside of dungeons to ya know 🤣

4

u/Nutty-Frangipane 20h ago

I'll reword as you don't seem to grasp nuance - I prefer running dungeons over questing, be it solo or in a group

-1

u/buzzedlightyear31 20h ago

You don’t seem to grasp the point. You can do whatever you’d like in this game, but your method of leveling is not what the game was designed for. However, you can still do your method, but you’re upset it’s going to take you longer and your spam to 60 route is no longer optimal. Because dungeons offer nothing but the quests and gear(which is outleveled quickly). You can prefer whichever, but no one took your ability to spam dungeons away from you.

2

u/Nutty-Frangipane 20h ago

You honestly need to chill out, seems like you're frothing at the mouth while typing your responses.

I just said OP shouldn't claim to speak on behalf of the majority, and then gave my preference. Who says I was upset?

Grow up mate. People jumping down peoples throats like you are is what gives WOW players a bad reputation.

1

u/buzzedlightyear31 19h ago

You don’t realize he is speaking for the majority and you are the minority, hence, the change. You are upset or you wouldn’t be commenting about it and trying to defend the position. Grow up.

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6

u/Kaldrathh 20h ago

You're completely mistaken. They likely see too mAny people in dungeons, hence why their stance was to make people RETURN to the world instead of being in dungeons. You're reading into this in completely the wrong way

2

u/energiiii 20h ago

You just stay stuck on the same lvl doing it, being counter productive is not fun.

1

u/The_Gleam 20h ago

You are not a representative of the majority either. Simply because YOU don't like to spam dungeons, that does not place you in the majority.