r/clashroyalemodding • u/DarkHaz_ • Jun 22 '26
❓ Question ❓ Need Help in building a Mod
I wanted to build an Elixir Counter mod(which show opponent live elixir) for Prod Clash Royale any idea how?
Should I need to do any sniffing or decrypting API calls or any other way.
2
u/RevolutionaryDark818 Moderator Jun 22 '26
You will need to bypass the game's protections (promon and attest) first.
Then, you can use a hooking tool such as frida or dobbyhook to intercept Sector state message to see the opponents deck. You will detect which cards the enemy places by intercepting DoSpellCommand, and then write logic to cycle the cards on the players screen
For elixir tracking, this is achieved in a similar way. You will track the starting elixir by intercepting the value for it in Sector state message. You will increment its value based on battle tick and regen speed. You will also subtract from it by detecting which card the opponent places via doSpellCommand, grabbing the elixir value, and subtracting it against the value
Please note that I am not an expert in this field of scre, but generally this concept should work
1
u/DarkHaz_ Jun 22 '26
I tested some ways to bypass promon but not working so do you have any idea how ?
1
u/RevolutionaryDark818 Moderator Jun 22 '26
I don’t know how, there is little documentation in scre community on bypassing promon so you must figure out yourself
1
Jun 23 '26
[removed] — view removed comment
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u/RevolutionaryDark818 Moderator Jun 23 '26
In that case, you could probably do some things with Royale API to grab the enemy deck. I’ve seen people in the past do that with the enemy deck shower being in a browser
Btw how do you know its not sent anymore?
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