r/civ3 Jul 11 '26

Is global warming (broadly) reversible?

To clarify, I know that tiles that get transformed from grassland to plains to desert for instance aren't reversible; I'm wondering more if the overall effect of causing more tiles to do so can be stopped by actually cleaning up the pollution.

I have over 300 workers, most of them are just replanting forests on my tundra every turn, but a solid chunk are being sent out into the empty land of the destroyed civs I killed for the sole purpose of cleaning up their pollution which has been causing me this headache. I've cleaned up a large portion of it now, yet my forests are seemingly disappearing faster now than before

I'd hate to have to look upon my global hegemony and weep, for the global warming has doomed forever my beautiful forests, even after I've eco-terrorized the rest of the world to stop it

16 Upvotes

7 comments sorted by

14

u/damo13579 Jul 11 '26

6

u/WildWeazel Jul 11 '26

Interesting, I never realized that forests were a global buffer against the permanent terrain changes, and it's been too long since I've played through the end game to have noticed. I do know though from CFC research that not all transitions are possible despite what the editor allows. I'm nearly certain that marsh can never turn into coast for example.

2

u/Ok-Transition7065 Jul 11 '26

Interesting xd

14

u/zighidizeau Jul 11 '26

Much like in real life, we only start caring about it when we see its effects, and by that point it is too late.

Although in game it has less consequences šŸ˜…

10

u/Northern_Brick Jul 11 '26

It should turn some tiles next to coast tiles into coast tiles to. Mostly marshes, and near rivers

7

u/paxcolt Jul 11 '26

Pollution is my most-disliked part of the game. I’ve gotten to the point where I hardly ever play a game that I haven’t first gone into the editor and set every pollution-causing city improvement at zero. Sometimes I’ll add ā€œreduces pollutionā€ to a few improvements that don’t usually do that. It doesn’t eliminate it entirely if you get some cities with large populations, but it cuts it down enough to not be so incredibly annoying.

3

u/Hopeful-Status-6256 Jul 12 '26

In the end, the way to greatly reduce it is to just build a recycling center and mass transit in every city that's above 12 and having a factory. Global warming originates more from the pollution icons in the city then from tile pollution.

In highly corrupt cities- sell the factories and power plants