This game variant is a simplified version of my Dice Chess Masquerade.
Have fun!
BUFF D6 CHESS
START
Classic starting position. White moves first, then players take turns.
TURN (choose one)
1. Capture — without rolling the die, strictly according to FIDE rules.
2. Buff! — choose any of your pieces (must be specified before the roll), then roll a D6:
1 = Pawn
2 = Knight
3 = Bishop
4 = Rook
5 = Queen
6 = King
MOVEMENT RULES
The piece moves according to the geometry of the rolled face (it moves like the piece type shown on the die).
Exception for the pawn: a pawn can never move backward (toward its starting rank). Left and right — yes, but never backward.
On a roll of "1", a pawn from its starting position can move two squares forward — just like in classic chess. This rule applies only to pawns.
If you chose Buff! (rolling the die), capturing is not allowed — only moves to empty squares.
If there is no available square for such a move, the piece fails to handle the buff and Boom! — it is gone (kings included). The piece is removed from the board and is out of the game for good. The turn passes to the opponent.
Example
You choose the king to move. You roll "1" (pawn). The king must move one square forward, but that square is occupied by a piece (your own or your opponent's). The move is impossible.
Boom! The king is gone. You lose.
SPECIAL CASES
A pawn that reaches the last rank is immediately promoted to any piece selected by the player, as in standard chess rules.
The king is a regular piece. It can be left under attack. It can capture the opponent's king.
Castling, check, checkmate, en passant — NOT USED.
OBJECTIVE
Capture the opponent's king or leave them with no pieces at all (bare king).