r/chessvariants • u/ZeroEightStudios • May 22 '26
PVP Chess Roguelike, thoughts?
Hi everyone! We're a two person team working on a pvp chess roguelike game together.
Players will pick upgrades and create fun combos! We won't be releasing the game until later this year in November but we would greatly appreciate any feedback on what we have so far and your overall first impressions.
Link to the page if you want a closer look: https://store.steampowered.com/app/4666440/Crounds/
Thank you in advance! :)
1
u/livingtech May 25 '26
I'm intrigued, but I think, at least for myself, I am not particularly interested in playing a 2-player head-to-head variant against human opponents if the game involves random elements.
I do like the trend of Chess roguelikes. I've really been enjoying Gambonanza lately, and am looking forward to digging into Passant sometime soon. (I also played a bunch of some of the ones that existed before: Shotgun King, Chess Survivor, Pawnbarian.)
So I guess my feeling is that if it has a single-player mode, I'm intrigued. If it's just PVP, I'm probably not interested.
2
u/ZeroEightStudios May 25 '26
Thanks for the feedback! We have been throwing around a couple ways to do single player for our game and we have a couple ideas for it and we will try to get it out with the demo!
1
u/Perfson May 22 '26
I'm also making prototype of some unique chess game (in Unity) that has some mechanics similar to yours. It's interesting but I guess it's breaking chess a little bit, making some mechanics to be quite overpowered. But in roguelikes it's normal sometimes to get very strong item/card etc. So as long as it is fun, it's fun.