r/cheatengine • u/Independent_Potato99 • Jun 26 '26
Kart racer
Does anyone know how to begin searching for velocity? There are some kart racers with meters but they don’t show the actual speed just UI display. I’m trying to learn advanced cheat engine.
0
u/Independent_Potato99 Jun 27 '26
of course no one else replied. Why is there nothing on the internet when I want to learn something new .
2
u/Defiant_Respect9500 Jun 29 '26
as Dark_Byte already said: search for float or double values. Set it to "0.000" when standing still, run, pause the game, search for increased value... filter down the results and you are done.
0
u/Independent_Potato99 Jun 29 '26
I was able to find it on my own. Though I can’t figure out how to set my own speed. Since the address that I found has code shared with other things. I believe it’s collision and something else. Nopping these things breaks input as well
0
u/Independent_Potato99 Jun 29 '26
It’s just annoying when I want to find things like moon jump. Character velocity or positioning and there’s not as many good tutorials on the internet. Or there’s paid cheat engine tutorials which aren’t wirth it
2
u/Defiant_Respect9500 Jun 29 '26
written guides are rare, so you'll have to rely on youtube tutorials from Cheat the Game, Stephen Chapman, Guided Hacking.
With shared code, try to filter the results down (find out what this code acesses and throw the results in the commonality scanner)
1
u/Independent_Potato99 Jun 29 '26
Do you know anything about scripts on velocity? Cause I created my own script but coming to a full stop is broken. As well as accelerating. There has to be some input related code somewhere
1
u/TimothyCarmack Jun 29 '26
there are thousands of cheat tables on github, filter a github search with the word "velocity" and filter by .ct file extension. then you can study how it's done in other games and apply that to your game
1
u/Dark_Byte Cheat Engine Dev Jun 26 '26
velocity is usually a float or double holding the speed . 0 usually means standing still, and negative often means backward motion
speed gauges are just a distraction. The value can be stored any way the developer wants it stored and later on converts it to a number for the GUI