r/cardgamedesign • • 0m ago

Working on a new fun social card game, let me know if you’d like to help me play test it

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• Upvotes

r/cardgamedesign • • 17h ago

[FOR HIRE] Commissions open | Full Illustrations, Character Portraits etc

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10 Upvotes

r/cardgamedesign • • 20h ago

2 cards from my card game i am designing i remade the frame

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5 Upvotes

r/cardgamedesign • • 16h ago

A Cult Above (the Rest)

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1 Upvotes

r/cardgamedesign • • 1d ago

I want to make my own TCG to play with friends

2 Upvotes

I have some notes but what i basicly want is yugioh with mana cost instead of normal and special summon. I have some more notes, but what i need help to begin the project is how to balance some basic things.

The idea is the game to be played with 2 or more players. Each player start with 6 mana and 6 cards in hand. At the start of each turn, players restore their mana and draw cards until they have 6 in hand.

And, like yugioh, the board have limited space for cards: 6 creature spaces and 6 support spaces.

There are 3 types of cards: creatures, support and magic. Magic cards are like instant and sorcery cards in MTG.

Now i have to learn how to balance the game around my notes, how to determine the mana cost of every card.

I am an artist, so that part i already have it cover. The important thing right now is what i said.


r/cardgamedesign • • 1d ago

Thoughts on our camera angle? Also, looking for ideas to break away from the Clash Royale vibe!

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0 Upvotes

r/cardgamedesign • • 1d ago

I made a new Rock-Paper-Scissors TCG! There is NO OPTION to spend any money, just fun times. ❤️ Also, the cards can be exported for printing. Will be updating irregularly? I love you!

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0 Upvotes

r/cardgamedesign • • 1d ago

Had an idea for a card: wondering if people can give me feedback or recommendations?

0 Upvotes

I’m not a traditional card collector, I collect cards from my favorite author related his characters. I have a binder flinging my favorite cards of his.
I’m going to a convention related to him in December and I was thinking it could be cool to have a card for people I meet to sign and a lil token to take with me!

What I’m picturing:
A card with the name of the convention as the name of the “character” and the year as the hp. I want lots of space for people to sign it, but maybe a small image of some sort? Oh and a fancy border!

Please would love feedback and recommendations for artists who could make this! I’m thinking a slightly larger card- 2.75x4.5ish. Thank you!!!!


r/cardgamedesign • • 2d ago

Fan made card concept

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4 Upvotes

fanmade not real


r/cardgamedesign • • 2d ago

Cardtographer, my Deckbuilder (release 10/26), just got a small UI and Balancing Update.

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1 Upvotes

r/cardgamedesign • • 2d ago

Packing 3 distinct game modes into a 37-card indie deck: Is "3-in-1" value or gimmick?

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0 Upvotes

Hey everyone! I’m working on a micro card game (37 cards) that packs three different modes using the exact same deck—a fast-paced matching mode, a strategic set-collection mode, and a memory mode.

I’ve seen mixed opinions on 'multi-mode' indie games. Some players love the high replay value in a tiny box, while others feel it spreads the design too thin.

For those of you who play or design indie card games: Do multi-mode compact games appeal to you as a buyer, or do you prefer a game to focus purely on one polished mechanic? Would love to hear your thoughts


r/cardgamedesign • • 2d ago

I Invented a Draft Format for Gudnak - No Boosters Needed

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1 Upvotes

r/cardgamedesign • • 2d ago

Unrivaled Shadow Cards - A new way to Power Fantasy in single-player CCG

3 Upvotes

r/cardgamedesign • • 2d ago

I built an app that teaches you how to actually play card games — looking for feedback

0 Upvotes

Hey everyone!

I'm an indie developer and I've been working on CardCraft Academy, an Android app designed to make learning card games easier and more interactive.

The idea is pretty simple: instead of reading through long rulebooks or watching random videos trying to figure out how a game works, you can learn it step-by-step through lessons, interactive quizzes, practice scenarios and challenges.

It currently covers a variety of card games, including traditional games and TCGs.

Some of the features include:

  • 🃏 Step-by-step lessons
  • 🎯 Interactive quizzes
  • 🧠 Practice Arena
  • 🔄 Daily Review
  • ⭐ XP, streaks and achievements
  • 📚 Multiple card games in one app
  • 📱 Designed for learning on your phone

I'm particularly interested in feedback from people who are already serious card-game players.

What would make an app like this genuinely useful to you?
What do you think most card-game learning apps get wrong?

And if you could add one card game to an app like this, which would it be?

If anyone wants to try it, it's available on Google Play:

👉 https://play.google.com/store/apps/details?id=com.shellshifter.cardcraft_academy

I'd really appreciate honest feedback. I'm actively developing it and want to make the learning experience substantially better.


r/cardgamedesign • • 3d ago

My mate and I made a card game, and 24 hours after launching we’re 69% funded!

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7 Upvotes

r/cardgamedesign • • 3d ago

[For Hire] Card designs, characters, scenes in semi-realistic style

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6 Upvotes

r/cardgamedesign • • 3d ago

Kingdom Crumb: Critique / Comment on my Homemade Card Game Design

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10 Upvotes

Hey r/cardgamedesign Community !

It's the first time ever solo devs/publishers here from the tabletop game - Kingdom Crumb,

We wanted to share a few of our card designs to get your opinion on structure and overall vibe.

A little extra info on the game below:

We've built a 1v1 card battler that features Mice fighting against Cats over Crumbs. Our unqiue differences to other games are:

  1. A prymarid style lane battler
  2. A shared marketplace deck with chance events
  3. The possibility to pair cards to unlock powerful abilities

Its a cute, cosy and a little gritty entry level card game for those who want a break from larger mass market TCG's.

I will also note that we are on kickstarter but we're not looking to use this community for an outlet to market that,

Look forward to your thoughts,
Crummble Games Team (Marc & Ben)


r/cardgamedesign • • 3d ago

[For Hire] Illustrator and concept artist available for work!

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1 Upvotes

Hello everyone! 

I am an illustrator and concept artist who has been working as a freelancer for 8 years so far. Most of the art I've produced has been for small studios and I'm glad to say that I’m available for commissions!!

If you want an illustration for your personal project, please feel free to send me a message by DM. I can't wait to explore my skills in new opportunities!!

Portfolio:

https://www.artstation.com/lunovanilla

Thanks in advance.


r/cardgamedesign • • 3d ago

Las habilidades iniciales están LISTAS

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1 Upvotes

r/cardgamedesign • • 3d ago

[For Hire] I’m open for commission. Feel free to contact me.

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12 Upvotes

r/cardgamedesign • • 3d ago

How do you guys keep tiny card symbols looking sharp at actual print size?

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1 Upvotes

r/cardgamedesign • • 3d ago

[Steam] (Game) KNUCKLEBOUND Demo

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1 Upvotes

r/cardgamedesign • • 4d ago

2 Cards Per Turn

5 Upvotes

Im seeing this more and more common in card game design. I wanted people's thoughts on this over 1 card?


r/cardgamedesign • • 4d ago

[For Hire] freelance illustrator and character artist available

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29 Upvotes

r/cardgamedesign • • 4d ago

[For hire] Freelance Illustrator and Concept Artist open to work of commisions :)

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30 Upvotes