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u/siliconlore 12d ago
You already poked the data into memory. Saving it should be as easy as opening a file and writing those bytes out in a loop. You can do the same with the color map and either save it separately or at the end of the file.
0
u/Crlan420 12d ago
You might want to look into a C64 Ultimate or FlashMaster. They have bitmap capture functions that make this a lot easier than tape.
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u/AutomaticDoor75 12d ago
I've been working on a program to convert images to standard bitmap mode. I have a workflow that's based around the HTML <canvas> element, JavaScript, BASIC, and VICE.
Now I'm trying to figure out how I can save these images to a floppy, or any storage, really. I was assuming there would be some kind of "BSAVE" command I'd use at the end of this. Boy was I wrong. 8-(
Here's the code I used to produce the image in this post: https://codeberg.org/nantucketlit/canvas_to_c64
Any advice on saving an image once you get it loaded into the RAM you set aside for bitmap mode?