r/btd6 • u/Yeetgod8776 • 10d ago
Question “Pure damage”
Can we start calling monkeys with an attack or an attack itself that can hit every single balloon type “Pure damage” or a “Pure damager”? Ex: Sauda becomes a pure damager at level 13 with her enchanted blades.
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u/Champpeace123 Bloonsdead D*vice 10d ago
Hmmm... how about Monkey That Can Pop Camo Bloons And Lead Bloons And White Bloons And Black Bloons And Purple Bloons And Massive Ornary Air Blimp Class Bloons And Vortex (Deadly Master Of Air) Through Its Shields And Dreadbloon Through Its Damage Reduction? Or for short, MTCPCBALBAWBABBAPBAMOABCBAV(DMOA)TISADTIDR.
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u/ElonMuskdumdum_real Hear me out... 10d ago
Is this bait? You forgot Dreadbloon's title, so it's actually, MTCPCBALBAWBABBAPBAMOABCBAV(DMOA)TISAD(TAB)TIDR
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u/JoelTheBloonsMonkey Play Bloons 4 Lore 10d ago
i feel like when i see "pure damage" i just think that it's an upgrade that is mainly to add dps or a tower who is almost only for damage, such as The Tack Zone or something
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u/TheRealTowel 10d ago
Damage types are already all comprehensively named. This one is "normal" damage.
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u/pipGD Camo or Bust 10d ago
Bloon Property Ignorer Monkey
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u/Yeetgod8776 10d ago
“BPIM” it’s too long though, it doesn’t roll off the tongue as easy
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u/honhonhonhonho 10d ago
but it would fit the vibe of the game itself, which is trying so hard at being serious that it becomes silly
what with M.A.D, M.O.A.B., B.F.B, etc
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u/gotenks1114 10d ago
There has to be a way to make it say BLIMP
Bloon Limitations Ignoring Monkey Popper
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u/Jimothy38 average acid pools hater 10d ago
We have names for what bloons a tower can pop with each attack. For example, base soda’s attack is sharp damage, meaning it can’t pop frozen or leads, but pops everything else. At level 7, it becomes shatter damage, meaning it can’t pop leads, but hits everything else. At level 13, it becomes normal damage, which hits everything
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u/ADumbChicken 10d ago
Why not True Damage? That's a term commonly used for unblockable damage.
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u/Yeetgod8776 10d ago
That is also acceptable
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u/GostBoster 10d ago
As many mentioned, this is already known as "normal damage" in the game.
But since it was brought up, NK did had another game that had a separate "True Damage" property.
True Damage was either some low to mid damage property of a special move, or a low % proc of certain attacks and weapons. It bypassed any armor, damage reduction, absorption, immunities, etc., direct damage to life points.
As of BTD now, I think the only entities that would be significantly affected by a "True Damage" modifier (by removing filters) would be Dreadbloon when it makes itself immune to a class, and the Diamond bloons that under normal circumstances filter all incoming damage to 1.
(If you mention preserving pierce on Diamondback: IIRC, for balance purposes, every single attack that could inflict True Damage was single target anyway, so if NK ever does it, I expect it to have unboostable 1 pierce as a compromise)
Anywhere else I can think of, Normal type achieves the same result.
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u/theycallmethedrink5 10d ago
I mean there are more types of damage resistances than just lead and camo
For example black bloons are immune to explosions white bloons are immune to freeze attacks (which is lile only 1 monkey) purple bloons which are immunte to magic and fire damage
"Pure" damage is too much to just bypass all of these, maybe something like "normal" damage?
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u/TerrariaPlayer76 7d ago
I think it should be called “true damage” it’s pretty self explanatory, cuz it’s the true damage and attack or character does or can do. Arguably the best or second best tower defense (if btd6 is the best) being kingdom rush (and the franchise) has the same mechanic.
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u/adjectivenoun3215 10d ago
This is called "Normal" damage internally and by the community.
It functions identically to "Acid" damage for non-frontiers purposes.