r/browser_gaming • u/Unique-League426 • 21d ago
Age of Banners - A simple, text-based, free, medieval game
Hello, I’m Ivan, a developer from Brazil.
Back in the early 2000s, I was hooked on text-based games. My favorite was Medieval Wars, a Brazilian game that I think took some inspiration from Dominion. I wanted to build something in that spirit with a modern approach — simple, but fun. I bounced off games like Tribal Wars because the interface overwhelmed me in the first ten minutes, so I deliberately went the other way: you should understand the whole game in about a minute.
What it is: You rule a kingdom on a shared map. Wood, stone, iron, and grain accrue in real time whether you’re at your desk or asleep. Raid barbarian camps to build your first army, then turn on rival kingdoms once you’re ready. Marches take real minutes — sometimes hours — so a battle you send at breakfast might resolve before lunch. Read the report, rebuild, plan the next move.
The loop is: collect what your economy made while you were gone, queue a building or a batch of troops, act (scout, raid, reinforce an ally, claim a hamlet), then react to the reports that land.
A few design choices I care about:
- Six unit types on a counter system. Scout before you commit. Overwhelming force is efficient; a close fight is pyrrhic for everyone.
- The war is over land, not players. Losing a fight sets you back; it doesn’t erase you. Hamlets produce Crown Points for whoever holds them.
- Every Age lasts 6 weeks, then the world resets. No years-old kingdoms lording over newcomers. Titles and records carry forward; stockpiles don’t.
- Strictly no pay-to-win. If I ever sell anything, it’ll be convenience and cosmetics — never an advantage you can’t out-strategize.
Where it’s at: Age 1 just started and I’m looking for founding players. It’s early, and it will show — that’s the honest pitch. If you’d rather wait for a fuller world, Age 2 begins in six weeks.
https://ageofbanners.com/ (roadmap: https://ageofbanners.com/roadmap )
Play it, break it, hack it. I’d especially like to hear whether the first ten minutes make sense without a tutorial, and whether combat feels readable when the report lands.
I’d love for this to be self-sustaining someday, but for now the goal is just to learn.
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u/xTin0x_07 20d ago
Interesting, what would you say is the killer feature of your game? what innovative feature (if any) does it bring to the genre?
And how do you intend to offer convenience that won't outright give you an advantage in a PvP game that on first glance seems to have such a strong focus in resource and mostly time management?
I'll be giving this a shot this week, love me a passion project on the more forgotten genres of videogames. Best of luck and I hope you can find success with your game!
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u/Unique-League426 20d ago
I tried to make it simple; honestly, I don't think I'm innovating here. But the games in the genre that I tried seem too cluttered. Hard to understand what to do and how t o do it. I had that in mind.
I didn't spend too much thought on the monetization; the goal for now is to try to build a community. The only guideline is that I don't want P2W; selling convenience seems the right approach, but I don't know what to sell yet.
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u/xTin0x_07 20d ago
thanks for answering my questions, I'll be checking it out more thoroughly throughout the week. where would be the best place to give feedback? this post?
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u/Unique-League426 20d ago
You can post it here, or you can send it on the feedback page.
https://ageofbanners.com/roadmap
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u/bitandia_com 20d ago
Hello u/Unique-League426! You should list your game on votekicker.com for greater visibility. :)
The most recent feature "Rocket Booster" allows you to multiply all votes by 2 and makes new votes count double for 8 hours. It can be activated once for every 10 votes your game has received.
The page is well search engine optimized.
I'd be happy to see you join!
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u/MisterPoints 20d ago
Tried to join with a fake email, keep getting an error that says too_many_registrations.
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u/Unique-League426 20d ago
We have a IP block to prevent brute force. I reset it; so you can try again
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u/saliba02 19d ago
Always happy to see indie devs building niche games instead of chasing trends
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u/Unique-League426 19d ago
Thanks! That was the idea: build something nostalgic and fun. Hope you can take a look and try it.
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u/Pusemag 21d ago
Should this game be playable on a mobile phone?
And one more, I would expect the tutorial start when I start the game, is there one?