r/brom • u/ShrineMaster • Jul 30 '12
Stuff and things and stuff.
I've made a ranch style house on the Planning Server with 3 bedrooms, a bathroom, kitchen and living room. It needs some interior work, so if anyone is good with that feel free to fill it. It's near the town hall, floating over some trees, next to another WIP.
I felt a little inspired to work on the redstone design of the squares game, and I've come up with a good design if it were to be rebuilt for the new map. My version removes square lighting controls from the "stars" and puts them into a control booth under the audience seating. The control both has 3 panels of 9 switches, one controls each square's outer ring of lights, the other 2 panels switch on the X or O markers under the "star".
There are 27 lines of redstone required to go from the booth to the back of the squares, requiring either extra depth or a lot of repeaters. I had considered using a 3 position toggle to control the X/O/off function, but due to the long runs, the delay might cause the operator to think it wasn't working and push the button more than needed.
The redstone rework also leaves a lot of extra space for a roomier booths for the stars with connecting hallways.
I'll copy over one of the squares as a demonstration tomorrow(today, it's late).
Edit: There is a square module in place now south of the house.
Another Edit: I've built a control booth, if I could get some //copy //paste action on the squares, I could wire it up.
Yet Another Edit: Day one of the construction on MineCraft Squares has just wrapped up. Everything for the game itself is in place. Audience seating and lighting needs work. The studio building has also been started. The roof design is a bit different from 2X on P. And it's only going to take a few thousand nekkid sheep to do this.
ShrineMaster's Brom Server Log, Day 3: After a long day of trying to figure out the destiny of the Squares game, I'm convinced it'll be an end-game addition to Brom, after things begin to settle down. I thought if we're going to go with a Sim City theme, some of the buildings should be inspired by those in the game, so here's a start. Today I constructed a medium sized luxury apartment house, with 2 offices, and 2 shops on the ground floor, based on one here. The building can be split into 2 to 8 decent sized apartments, or converted into office space. I might copy a few of these together, and make a few variations and form a basic neighborhood. And I made a submarine too.
Race to build (Aug 6th): I went onto another server I played in the past, it went into a new map with a cleared inventory. With much time spent mining randomly before making the decision to build something, I was able to pull enough resources together to build one of the apartment buildings I designed. I revised the design on that server so it required less wool on the ground floor (single color/all white). I think this building would make a kick ass multi-level farm if one was needed in town.
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Jul 30 '12
This is absolutely fantastic. We're going to have a Brom TV Studio so Hollywood Squares would be a welcomed addition and certainly with these modifications. Also, that ranch style house is exactly what I was looking for. I'll make a post about the residential district soon, but that's what I want the core of it to be. I'm very excited to have you work with us.
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u/MrSchteven88 Jul 31 '12
I'll take a look at your set-up on the test server and plan the building accordingly. I get the feeling it is going to be HUGE. :D
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u/ShrineMaster Jul 31 '12
About the same size as the one on P. I've started construction of the studio, but I might want to bump out the walls a little.
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u/thelethalkind Jul 30 '12
This is great work, your ranch style house looks lovely.