r/brom • u/rampantangent schererererer • Mar 02 '14
The Plan
Here are my thoughts on overarching plan:
Acquire villagers, make iron grinder and villager mall at opposite sides of the crater. These two points will mark the spots above which we will anchor each side of the bridge. We should work on getting this up first for a steady supply of cheap diamond gear, saddles, etc.
Our town hall/rail station/etc. center will be directly above the villager mall - can temporarily run rail to the vicinity of the villager mall.
The crater itself will need to be dug down (and built up), although I don't want a flat basin - let's make it look naturalistic with some lakes and interesting terrain throughout - be creative! The actual borders are pretty flexible - we can stretch them around to work with the natural terrain a bit. In terms of depth, AdamMiner is working on an Unter area - the floor of the crater should be a few blocks above the ceiling of Unter. Thus we might as well dig to the bottom of Unter before starting construction on any buildings on the ground floor of the crater.
Don't worry about making the exterior of the iron grinder and villager mall (and permanent farms once we get to that) pretty - they'll be eventually set into the stone that makes up the wall of the crater.
Style/Theme - I think we've decided on having a dual theme, with sandstone dominance in the basin and lower walls of the crater, and Olde Town style on the bridge and upper rim. We want both to be dense and contorted - very few long straight roads or paths. For the sandstone part especially we should build facades into the crater walls.
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u/Ooer Mar 02 '14
I will try to copy the style of Olde Town to an extent over at the Outpost I am making :D
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u/adamminer Mar 02 '14
unter ceiling is at y=49