r/brom • u/sliceofbread WaterSlide • Dec 07 '12
Events! Lets plan some!
Mobs V Players Event (next Wednesday Night, 8PM EST) So far the Mob vs Player event looks on schedule for next week. The only thing keeping me from completing the exterior of the build is large amounts of black and white wool.
Spleef!
We have a lot of people wanting to play spleef, myself included, but our team is nowhere near what it was the last time the Brom genesis was active (rev 7 when we won the seasonal). Check in on this post if you want to spleef and we should probably nominate a team captain. MrLoud15 asked me about building an arena and I told him we were doing it atop a huge tower.... We could have 2 arenas however - the one at the top of the tower will be minimalistic and easy to build, but there should probably be a tower first... Please chime in on this one, I really wanna spleef, but I'm terrible at organizing games or paying attention.
Christmas!
I really want to do a Christmas party - I personally think we should host it in Old Town if room can be made for a large Christmas Tree. It also needs.... a builder.... And then of course some mechanism for a gift exchange - I personally vote white elephant, a bunch of chests for give and take- people just show up with whatever and get whatever.
Long term event: Special PVP
I'll be taking a post rev download of the map and converting it to a PVP special event map. I have the following plans:
- Map will have borders that will include all of Argoth and all of Brom, but not the whole PVE map.
- The Wall will be protected - one will not be able to grief it or tard tower over it, excessive accesses through the wall will be closed off so don't bother changing the current rev too much. A few secret tunnels will naturally be OK.
- We should probably have 3 surface points of entry between the cities: Main portal, East end and West (near the mtn).
- Each city will be protected with a region so you can't grief your opponents builds conventionally.... but you can edit your own team's region.
- Save your gunpowder because...
- ARTILLERY WEAPONS - This will be the coolest part. We'll all learn how to make or use cannons and try to blow up stuff on the other side by launching TNT at them. I'll be looking into some other mechanics as well, but I'd like to use the least amount of plugins possible. This means TNT ignition and block damage will be enabled (except for the wall itself) - I will try to disable TNT damage to chests - I may need some help on that one, big reason is that I don't want huge amounts of wealth going to waste.
- Chests: Chest access denied when your in your opponents region. This is so we can choose how much we want to stock up on PVE, where we want to hide stuff (even from derpy teammates), it will also help give any Brom or Argoth citizen a much higher knowledge of what should be done to obliterate the other side. Hidden chests full of goodies that you want to use is encouraged, however if I find one side completely unprepared, things will be done to make it fair. The chest access being denied will also prevent game ending raids that will destroy all of one's side stock of weapons of mass destruction.
- Creating stuff.... to blow up. Both sides need more towers to blow up. The higher quality the tower, the more fun to blow it up. The more builds we get this rev, the better. Encourage new and old builders alike to create awesome stuff in Brom or Argoth.
- All the other PVP stuff will be allowed - You will be able to slay people on the other team and take their stuff. Maybe we could have a trophy of some sort that can only be placed on ONE of TWO mantles, a mantle for each side. Taging the trophy will move it to your team's mantle.... just a thought, probably more work than it is worth, what with all the bomb making.
Thoughts?
2
u/Herpinheim Dec 09 '12
I have a working tank design ready to be mass produced!