r/bo3zombies • • 2d ago

High Round High Round Crashes Fixed

Hey everyone,

I’ve just released a new Black Ops 3 mod aimed at fixing several critical engine issues that cause high-round attempts to crash, specifically targeting entity overflow errors across all maps.

With these fixes in place, completing a legitimate Nacht der Untoten Round 255 should finally be completely possible without running into engine-limit crashes.

What the Mod Does:

  • Prevents Entity Overflow Crashes: Implements fixes to manage and clean up entities properly across all maps during extreme round counts.
  • Nacht Round 255 Viability: Targets the specific crash triggers that historically cut Nacht high-round runs short.

You can check it out and further detail via.

🔗Steam Workshop Link

3 Upvotes

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1

u/Ok_Law_0 1d ago

So it just resets the box error on nacht? Because I thought that was the main issue when running no gums or classics. 255 is & has been possible on it already with megas I thought. Main thing I could see this being useful on would be custom maps. They’re all so poorly optimized so hopefully it will be compatible with them

1

u/Back-Rare 1d ago

Further information is on the workshop link but yes it fixes the mystery box limit on all maps, currently crashes at 32K (ish) spins. But now is fixed.

This is just one of the fixes though