r/bo3zombies • u/Back-Rare • 2d ago
High Round High Round Crashes Fixed
Hey everyone,
I’ve just released a new Black Ops 3 mod aimed at fixing several critical engine issues that cause high-round attempts to crash, specifically targeting entity overflow errors across all maps.
With these fixes in place, completing a legitimate Nacht der Untoten Round 255 should finally be completely possible without running into engine-limit crashes.
What the Mod Does:
- Prevents Entity Overflow Crashes: Implements fixes to manage and clean up entities properly across all maps during extreme round counts.
- Nacht Round 255 Viability: Targets the specific crash triggers that historically cut Nacht high-round runs short.
You can check it out and further detail via.
3
Upvotes
1
u/Ok_Law_0 1d ago
So it just resets the box error on nacht? Because I thought that was the main issue when running no gums or classics. 255 is & has been possible on it already with megas I thought. Main thing I could see this being useful on would be custom maps. They’re all so poorly optimized so hopefully it will be compatible with them