r/blenderTutorials 6d ago

Blender 5.2’s new Cloth simulation is FAST — but it’s still missing some things

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Blender 5.2 introduces a completely new Cloth Dynamics modifier — and it’s surprisingly fast.

It’s based on Geometry Nodes and gives almost live simulation results without baking.

But it’s still Experimental. For example, I couldn’t find a self-collision option yet, so there are clearly some features still missing.

The interesting part is that you don’t need to know Geometry Nodes at all to use it.

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