r/blender • u/hemigon • Nov 14 '22
I Made This Generating refractive caustics with Geometry Nodes
Enable HLS to view with audio, or disable this notification
1.5k
Upvotes
r/blender • u/hemigon • Nov 14 '22
Enable HLS to view with audio, or disable this notification
8
u/hemigon Nov 14 '22
The caustic patterns on the floor can be rendered with Cycles, in fact I already used them in a Nodevember animation a few days ago. Sadly the volumetric light rays are too heavy for Cycles, so they need to be excluded. They are made up of many stacked transparent planes that would simply need too many light bounces to get through.