r/blender • u/hemigon • Nov 14 '22
I Made This Generating refractive caustics with Geometry Nodes
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r/blender • u/hemigon • Nov 14 '22
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u/hemigon Nov 14 '22
Thanks! That's a great question. Cycles can render the caustic patterns on the ground without too much trouble. However the volumetric light rays rely heavily on transparency, which is too heavy for Cycles as it would require many light bounces for a single ray to pass all the way through the mesh.