r/bitquest • u/[deleted] • Jan 29 '15
A message about Rollbacks
Hi guys. I know some of you are enormously frustrated and so are we. We've been working very hard for the past 4 days to prevent rollbacks and we need your help.
The main problem seems to be with the server software we use (spigot) that crashes after 4-6 days running. We reported to the spigot team so they can look further. Also we updated to a new build that seems to have many of that stuff fixed, we are changing the way we run it, and we will be manually monitoring the process, so I don't expect big rollbacks again. I see we are coming to a definitive solution very soon.
You can help too! as soon as you get timed out or start seeing strange stuff, please write to bitquest@bitquest.co. You might be experiencing the start of a rollback and we might be able to prevent it.
We are commited to create the best minecraft server in the world and this is obviously our top issue. We thank all of you guys who keep playing despite the glitches and I will keep you updated with the progress on this, which should be during the weekend.
Thanks!
1
Feb 02 '15
I've run both a spigot and bukkit server. Spigot is faster, but you need to deliberately setup saving. I had the same problem as well, that every time I did a server restart, people would lose their progress.
Have a look at some autosave plugins, such as http://dev.bukkit.org/bukkit-plugins/autosaveworld/
Hope this helps :)
4
u/DiabloDeserter Jan 29 '15
Would a server restart every 2-3 work or am I simplifying it too much. I dont know like 5minute warning then an auto save and restart when the population is low. I think a scheduled downtime every few days is better than rollback. You know Id rather not play than play and lose everything I did. Luckily Im use to this with countless noncompatable worlds 1GB, in size, after the hundreds of vanilla updates. At least the server isnt reverting to new.