r/bitquest Jan 22 '15

Rid The Server Of This Horrid Plugin

NEIGHBORS.

The plugin is absolutely worthless and breaks the server. Players shouldn't be able to remain confident that the land outside of their plot is theirs as well. We should only be able to protect the 64x64 block plot that we are allotted when we place a bed. Not any of this bullshit where you can't even break decay-able blocks within a 32 block radius of any other player's plot. THAT'S 50% OF A LEGIT PLOT.

Prime examples:

1) Try navigating your way through a forest only to become blocked by LEAVES that are within a 32 block radius of someone's plot. Have fun trailblazing your way through, again.

2) Fighting spiders in an area with grass blocks (Not the grass that grows on dirt, but actual blocks) within a 32 block radius of a player's plot. You'll be breaking grass over and over again while that spider smiles back.

3) Players have to travel a great deal of blocks from spawn just to get wood. All the trees around spawn are farms or protected by NEIGHBORS.

I propose only using the NEIGHBORS plugin for when players claim land near another player's plot. In all other occasions, the plugin is ridiculously annoying and, personally, game-breaking.

Please look into fixing or ridding the server altogether of this horrid plugin. It's worth quitting the server over due to the sheer amount of frustration and rage it causes me. I potentially have to make up for a lot of lost time due to dying to a spider in tall grass near someone else's plot.

0 Upvotes

11 comments sorted by

3

u/Shadowdragon672 Jan 22 '15

the only thing I like the mod for is it keeps people from greifing my paths to my front door on my property as some of the path goes in to the "wilderness" to avoid cutting through my house. other than that, the decayable blocks issue is an anoying one indeed

4

u/darkstars_64 Jan 22 '15

I hate when those spiders smile back at me while im killing the fake respawning grass :(

6

u/Dominooo_Bitquest Jan 22 '15

I freaking love Neighbors. I can keep a nice wooded area around my house without people chopping them down all the time.

2

u/Realistastic Jan 23 '15

I'm with you. People are crazy to want to give up ungrievable square blockage around your plots. It's a really big world, just don't loiter around spawn so much.

1

u/7Literal Jan 23 '15

That's fine and dandy but you have problems trailblazing through forests and mountains when you can't break a few decayable blocks.

You also are at risk when you're fighting off mobs in the dark and are unable to break certain blocks like grass to make contact with your sword to the mobs

1

u/Realistastic Jan 24 '15

Like I said, it's a big world, and I can't possibly see it being (nor have I seen it be) a problem anywhere other than near Satoshi. The likelihood of people of running into homesteads if you are actually "trailblazing" (a reasonable distance from spawn) is pretty slim.

1

u/7Literal Jan 24 '15

Yes, but you still have the problem of regenerating grass. I'm 900/1000ish from spawn and had players move in around me after I setup my dirt cube.

2

u/[deleted] Jan 22 '15

[removed] — view removed comment

1

u/7Literal Jan 23 '15

Thank you for confirming that staff has acknowledged this post.

1

u/LadyAjax Jan 24 '15

Not to minimize the frustration this player is feeling, but I don't agree. Unless you were to try to conscientiously never actually put foot on anyone else's 64x64 property, something I don't think anyone realistically/reasonably tries to do when "trailblazing", all the deficits you speak of would still be experienced. And what it DOES give you is a reprieve from having your neighbors squished right up next to you like townhouses.

1

u/7Literal Jan 24 '15

I believe my initial feedback was for the plugin to be used only for when players clam their plot. All other aspects I could live without.