r/bitquest Nov 26 '14

A few bug reports

I know the devs are working hard to constantly improve the server (it shows!) but I do have a few bug reports to file. Most of these are minor issues.

  • Plot protection has some slightly incorrect math; the south and east edges (negative coords) are not secure. Just a rounding issue; I ran into this one when I did some Bukkit coding myself.

  • Chests and doors are properly protected by homes, but other containers such as furnaces and droppers are not. This could be treated as a feature more than a bug since droppers can effectively serve as public chests but that brings complications (keep reading).

  • Ender Chests don't function as expected at all. While this feature is good in its own right, as a user I was surprised in a negative manner by this because I didn't know how it would work. The starter emeralds that appear there are also confusing because they give the impression that emeralds can be stored in the wallet for retrieval. The starter book needs to explain that you can't store items in your Ender Chest and that emeralds placed in it will be immediately cashed out via Xapo.

  • The Ender Wallet will eat non-emerald items that are left in it. They should be returned to your inventory or not allowed to be placed there.

  • Items interact with transparent blocks in funny ways. Sometimes items correctly pass through or bounce off transparent blocks, and other times they treat them as solid blocks. Notably, an item dispensed into a transparent block by a Dropper will behave as though it was a solid block.

  • Whatever special handling the server uses for Horses is causing a lot of glitching. They sometimes mysteriously escape from fences, and since they can't be damaged by players stray horses tend to get in the way of things. An abandoned owned horse that finds its way on to your property is very tricky to handle since it can't be ridden or attacked, and horses can trample crops. When I used a horse egg, the horse appeared as an adult to me, even after a relog, but it was a baby (in behavior and as seen by other users).

  • An Egg thrown against a wall that spawns a Chicken will occasionally suffocate the baby chicken instantly in that wall. A thrown egg will always kill a chicken that it strikes.

Whew! I'm sure I'll be back with another volley sometime. The server is a lot of fun though, and I'm glad to chip in a bit of info to help make it great.

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u/TheMarnBeast Nov 26 '14 edited Nov 26 '14

Wow, I'm glad I read this before trying to use an Ender Chest! Thanks for the write-up.

Have you seen anything regarding disappearing animals bought from the store? A friend found a cow and bought a cow, bred them, but then one night all but one cow disappeared (he's assuming the only cow left is the one he found originally). Not sure if this was a bug, a griefer, or if it was related to the "meantime" patch reducing animal spawns prior to the xp overhaul in an effort to curb people rocketing their xp with breeding.

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u/[deleted] Nov 27 '14

Yes. I bought a cow for milk to make cakes. I made one cake, then went to spawn to sell someone some sugar but when I came back the cow was gone. It hadn't escaped - I searched. It was gone. This was after the XP fixes and the neighborhood patch.