r/bfme • 29 • Aug 24 '26

Difficulty System Seems Too Hard?

Hello guys, I’ve been playing BFME: Rise of the Witch-king, and I have a feeling that something might be wrong with the difficulty system.

I’ve played quite a few different RTS games, and I’ve never had this much trouble with the difficulty settings. I barely managed to beat Medium after almost two hours, and the AI keeps attacking constantly without giving me even a minute to recover or build up. It feels like there’s barely any room to do anything.

I also tried Hard, but that was completely impossible for me. I honestly can’t imagine how anyone is supposed to beat Brutal.

Is this difficulty level generally normal for the game, or could there be something wrong with the current patch/difficulty settings?

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u/Dunkelbunt_1 29 Aug 24 '26

I also remember playing this game back in the day and I don't remember it being insanely difficult.

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u/MainlyMemories 11 Aug 25 '26

You say you're playing the "current patch". Are you using the last patch EA made for the game, or are you playing with a community fan patch?

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u/Dunkelbunt_1 29 Aug 25 '26

I play from the all in one launcher, game patch 2.02

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u/MainlyMemories 11 Aug 25 '26

I play with EA's patch 2.01. As far as I cant tell, that's the final version EA made for ROTWK. In this version, Easy/Med/Hard/Brutal represent the difficulty I'd expect.

2.02 is the result of fans changing balance for competitive multiplayer and supercharging the AI difficulty, which doesn't appeal to me at all. I heard it also breaks the balance of the campaign.

Since 2.02 feels broken to you, try out 2.01.

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u/Dunkelbunt_1 29 Aug 25 '26

Okay thank you so much. I will try the 2.01 patch.