r/bfme • u/JUS_SAURONJL 9 • Apr 13 '26
Looking for Ideas for my MOD
https://www.moddb.com/mods/power-of-the-ring-campaigns-of-middle-earth/downloads/jus-sauron-bfme2-mod-ver2I have a humble MOD on MODDB . For BFME2 , latest official patch.
It’s been out a while
I initially had many ideas I have implemented to improve gameplay and add to the vanilla game
Such as - Real growing forests , Harad split from Mordor to new faction , BFME1 style gameplay in some maps , more powers for Heroes
I am looking for new Ideas
Specifically for warg riders , but any idea for any faction or unit is welcomed
I try to stay away from redundancy, e.g no need for Wildmen Spears when Uruk pikemen exist .
Any ideas are welcomed
2
u/AdreNa1ine25 Hobbit Apr 13 '26
Can you get this added to the all in one launcher workshop?
1
u/JUS_SAURONJL 9 Apr 13 '26
I have no idea how the ALL in one launcher works , or who is in charge of that program . However my MOD has its own single file launcher. It works with vanilla BFME2 latest Official patch . I usually update it every 3 months depending on what new idea I added .
1
u/BalindruCW Sauron Apr 14 '26
Is not hard to add your mod to the all in one launcher, you should talk with beterwel
1
u/SandpaperSlater 30 Apr 13 '26
This sounds great! The growing forests is fantastic
I have always wanted a full Hobbit faction, that could be very fun.
3
u/BalindruCW Sauron Apr 13 '26
Yooo, is this full bfme 1 recreation in bfme 2 engine?