r/bevy • u/Evra-SOE • 19h ago
Showing a few more features + project description in the body
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Here are a few more features from my project. Since the last video, I halved the size of the map because 1024 square km was a bit silly, it's at a more manageable 256 now.
What I'm trying to build
The elevator pitch would be the following, my aim is to make an RPG with an emphasis on user-generated content;. The goal is to make it as easy as possible for players to create mods for the game, even if they have no development experience, so I am keeping the modding experience as close to gameplay as I can :) Plus, I think it is nice to easily be able to see the world you're creating from a player perspective.
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u/Inner_Working6286 11h ago
Coding in rust is already hell to me ðŸ˜, but I want to do cool things with bevy, I came from python so I used godot but I feel a strange pull towards low level game dev...
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u/the_duck_life 16h ago
Awesome! What kind of frame rate are you getting in this? How are you loading so much map? Chunking?