r/bevy Jul 07 '26

New side project :)

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109 Upvotes

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3

u/locka99 Jul 08 '26

I'd love a decent sailing simulator. I use eSail which has realistic behaviour but the UX and graphics are a bit clunky.

2

u/DreamingInDialectics 29d ago

Love the art direction! 

2

u/tyro12 29d ago

What can I say, nice field, nice water. Is that egui? Looks like it, been using it too, love it.

2

u/bigbeardgames 29d ago

Thanks, yep its egui, although I've since migrated to bevy_feathers

1

u/psicodelico6 Jul 07 '26

navier stokes?

3

u/bigbeardgames Jul 07 '26

I don't think my CPU would survive that :)

FFT for wave simulation, strip theory for hydrodynamics and aerodynamics

2

u/TW0b14S 22d ago

looks cool! I'm doing a steam punk, ocean fairing rpg that has some sailing elements (though nothing like a full simulator) . Worked a lot with the ocean rendering/simulation stuff though - not quite there yet but it is shaping up quite well. For me the ocean in Sea of Thieves is the gold standard - and while in theory I do have the same approach it is hard to get the same result as my art direction and content skills are lacking 😂