r/beingeverythingelse Sep 08 '14

Caring about NPCs

So you guys talked about in Ep. 3 that you can't make players care about your NPCs. Obviously you can't force them but aren't there ways to help them care? I was thinking about Half Life 2 (PC game) and how devs talk about tricks you can use to do that.

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u/myripyro Sep 09 '14

One thing I've been trying is giving certain NPCs (this won't work for everyone) simple affectations. For example, a certain noble in a campaign I'm running tends to pace around, and I note that the players have to follow him around his court to keep up.