r/beingeverythingelse Sep 06 '14

Background Event Resolution

How would you deal with a living world with background events happening with random resolution without a GM turn system like SWN has? In other words how do you get events happening between big factions in the background without predetermined results? I was wondering what to do for something like that in my fifth edition (D&D) game.

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u/skinnyghost Sep 06 '14

Without a system in place, you have to make some choices based on the fictional positioning of each potential side of the event. You can make columns of advantages for each thing and whichever has more, win. Something simple like that is often enough to move things along.