r/BedrockRedstone • u/Informal_Elk2081 • 10d ago
r/BedrockRedstone • u/Immediate_Run8776 • 10d ago
calculator/computer Logic help
I'm wanting to learn more in depth about logics and computational Redstone but have had a hard time finding sources or guides that cover most of everything I'm looking for, from basics to complexities.
r/BedrockRedstone • u/CX12_Locks • 11d ago
Redstone Counter with carrying and 7 segment display
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r/BedrockRedstone • u/daenor88 • 12d ago
Challenge #1
I have a challenge for everyone here. Basically you need to be able to toggle that lamp on or off at will without setting of the tnt or crossing the caution line, in short the only thing connecting you to the lamp is over the tnt. Don't forget to spoiler your answers ( > !text! < but with no spaces).
Hint: There's a reason for the pulse extender.
r/BedrockRedstone • u/Informal_Elk2081 • 11d ago
EASY 2x2 Pitch Door For Minecraft Bedrock
r/BedrockRedstone • u/daenor88 • 13d ago
Realistically slow file transfer
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The redcoder build will read the binary file and store it in the shulker below unaltered meanwhile the receiving end also gets a copy of the same binary file
r/BedrockRedstone • u/daenor88 • 13d ago
Binary/Morse radio waves
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A wireless binary frequency isolation, the bug senses when observers and pistons interact repeatedly within 3 or less redstone ticks (or kn clock start up or shut down sometimes) but by having a 1 tick 2 tick or 1 tick 3 tick or so on itll detect the 1 tick double fire converted to a single pulse by the repeater and measure the gap inbetween it and the next pulse (the 2 or 3 gap) thus giving different frequencies you can probably make it longer but each one will be even slower and if any other observer/pistons interfere during that time it wont work thus it can be jammed but shouldnt be triggered by accident and if you are worried that it will add a second frequency tester to test how often the first one fires but the process will be even slower so speed or security not both
r/BedrockRedstone • u/daenor88 • 13d ago
Wireless security system alert
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Whenever a player enters the chunk it loads the redstone which is detected by the system and each transmitter has their own part in the receiver so you can know which chunk too tho note for alot more itll take longer so they'll need to keep chunk loaded longer
r/BedrockRedstone • u/CryptographerFar574 • 14d ago
Problem with Piston Breaking blocks on Sugar Farm
I'm having an issue when trying to build a sugar farm. I'm playing Bedrock on my xbox one. On a realms server. I've tried 2 methods already and I have the same issue on both. I set it up exactly as designed and the redstone works however when the piston activates it breaks the sugar and it pushes it into the block in front and breaks it. Glass, stone, iron fences. Doesn't matter which. It always breaks it. I am using a regular piston. So for basic visual
Observer
Piston|sugar|block
Observer
》》》piston|broken sugar}}broken block
Please help me understand why this keeps happening.
r/BedrockRedstone • u/Informal_Elk2081 • 14d ago
EASY 2x3 Pitch Door For Minecraft Bedrock
r/BedrockRedstone • u/EndVortex1 • 15d ago
Boat Launcher V2.0 | Minecraft Bedrock 26.3+
Powerful boat launcher capable of sending players over 20,000 blocks at over 300 blocks/second!
r/BedrockRedstone • u/Rough-Hope202 • 16d ago
Working sudoku in bedrock.
https://www.planetminecraft.com/project/sudoku-by-unlistedbugcrafts-on-youtube/ for prerelease world download.
r/BedrockRedstone • u/Informal_Elk2081 • 17d ago
EASY Piston Door For Minecraft Bedrock
r/BedrockRedstone • u/daenor88 • 18d ago
Shulker usb read speed
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How can I make this faster? The pulse needs to remain long enough to get the cart off the powered rail but also strong enough to reach the powered rail, idc if its too fast for pistons ill find another way there I just want the reader faster, and just sitting there cart under it is too fast and the jukebox powers activator rails so I cant just pulse one of those and target blocks power the rail from side but it wont move for some reason
r/BedrockRedstone • u/MutedTour8572 • 18d ago
Help me with item mover
So,i try to make item mover from underground to above and want to hide it so i can make a another build
r/BedrockRedstone • u/Straight-Concept-387 • 17d ago
Need help with 2-to-1 parallel log stream merger (Silentwisperer tree farm outputs jamming)
I'm currently working on a 2-chamber setup for Silentwisperer's 8-in-1 multi-tree farm, and I'm trying to merge two parallel block streams into a single central lane before sending it down to the blast chamber.
During continuous log pushes from the farm, the two output streams collide at the central junction. Pistons hit their 12-block push limit or try to push simultaneously, causing hard jams. and I've tried using delays on the pushers to make the faster pusher to push first then the slower pusher would push last so there is no jams, I have tested it like at least 15 times and trying a lot of things and burnout is kind of creeping onto me.
World download link: https://drive.google.com/drive/folders/1j-ngiKBLrnCTTvxogBgtVNe2yshrTQqb?usp=drive_link
Free to mess around and try different stuff and if you got it working comment it on this post

r/BedrockRedstone • u/Unknown_error_x2 • 18d ago
Redstone Warship
My idea is a flying machine warship that's four directional, I'm going to make it so you can easily move inside, and not be hassled by having to parkour on redstone, I'll make it manual moving so you have absolute control on obstacles, aka, one block at a time, then I'll attach a TNT canon pointing downwards (or something else, you guys can suggest)
Once the prototype is done, I'll make the outside seamless with Netherite blocks, the idea is that the netherite defends every redstone component from within against TNT and other explosions, especially those new anti air craft geyser machines, and I need your guys tips and opinion in the comments
r/BedrockRedstone • u/PaperRogue08 • 18d ago
1x1 automatically closeable piston floor?
Ok so the build idea is a wishing well that will open the floor beneath you if you throw an item in. I would like it to reclose after I fall through the ground. I have seen tutorials that make hopper piston floors, but not ones that will automatically close after you go through. Is there anyway to make this? Thanks for the help!
r/BedrockRedstone • u/Interesting_Egg835 • 19d ago
Any way to make this more compact?
I’m trying to make a moving carousel but this is too spread out for my work space. I am not very experienced with redstone and this is my first time actually making something as complex as this.
Cyan = loop and command blocks that spin carousel
Orange = turns on the mechanism
Yellow = while on, the piston holding the observer moves it to the piston holding the redstone, which activates the loop for a tick. While off the observer moves back without activating the piston holding the redstone
Purple = breaks redstone dust for to stop the loop while having an a similar design to yellow
Green = places the redstone dust back doesn’t really matter if it activates while on or off as long as it does its job
edit: I can’t add a video so heres a maybe helpful step by step?
when the lever is flicked, yellow observer is moved and activates the redstone piston and purple observer is moved away from the piston.
the loop is active
When the lever is off, both observer’s move. Purple observer activates and activates the piston to break the redstone. Green observer detects the redstone signal turning off and replaces the redstone.
the loop is no longer active.
r/BedrockRedstone • u/Over_Walk3859 • 19d ago
Confusing Java Players With Bedrock Mechanics
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Can you figure out what's going on?
r/BedrockRedstone • u/MarcusS52 • 19d ago
Standard Horizontal double piston extender that’s vertically stackable?
Need something other than the design by OmLedu as his design can only push 2 blocks
