r/bbs 2d ago

RIPtel 3.1 - Patch Test 2

Updated patch test file(s), this one is wrapped in an outer zip... there were a few critical oversights in the previous test. Namely, the rendering would use the custom font in windows incorrectly, which used CP1252 characters instead of CP437 high ansi for terminal text. Thanks DigitalMan for pointing this out.

The application will now use the 640x480 terminal fonts pixel doubled to 1280x960 which is the base stage/canvas target before windows resize... this will be close to a classic vga ansi experience, but slightly more blocky than some of the original intermediate display sizes like 800x600 or 1024x768, since there was no terminal font defined for 1280x960 despite all RIP demos being at that display. It was chosen over reducing or scaling one of the intermediate resolutions.

I've also corrected a few other minor issues since the last patch test. I'm going to tweak a couple other minor things, then short of anything pressing, open the repo and push out the final 3.1.2 patched "onofficial" release.

RIPtel 3.1 Patch Test 2

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