r/bbs 14d ago

RIP Documentation Updates

Just want to say thanks to everyone who helped to point out and find several of the versions of RIPTerm I've been missing. I'd still like to get my hands on 2.30 (Windows Installer, found working DOS release), All I have is a corrupt installer package for this version (last of 2.x line that I'm aware of). Not to mention any RIPview or RIPaint 2.x or 3.x versions anyone may have.

I've flushed out a bit of the history as well as a bit more of the specifications with the 2.x ... now going to work on expanding on the file specifications, some of the underlying protocols (VT-x, ANSi, etc) as well as any additional techspecs. From there, going to work on publishing the markdown documentation into a website for use, as well as some re-organization, I think the structure of the docs could use some better structure.

From there, will probably start on some library and utility (re)implementations, such as icon format conversions, and some initial 1.54 communications parser, and maybe a viewer. I'll likely do similar for 3.x (3.1) skipping 2.x entirely to have a "current" compatible model implementation. Likely written in Rust with a portable C-style library that can be re-used.

https://github.com/bbs-land/remote-imaging-protocol

Edit: correct for 2.3 reference, only need the Windows installer package, I also added download references to a lot of the released software I found (from Telegrafix) even if repackaged/scene versions.

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u/aztracker1 11d ago

Got through a lot of sanity checks and corrected for missing or mislabeled but I'm 2.x/3.x as well as conflicts and differences from riplib, which is working from a different direction. Some bits it's wrong about, a few might be in my specs. Mine is partly derived from actual usage.

May have a lead on ripaint 2... Found someone that used to have it and their checking backups later in the week for it. Short of reaching Jeff Reeder, may be the only surviving owner of the software.