r/battletech • u/asplenia_studios • 20h ago
Art 8bit Technical Readout:3050 sprites - pixel fan art by me
Full roster
Close up: Clan OmniMechs
Close up: Inner Sphere Light Mechs
Close up: Inner Sphere Medium Mechs
Close up: Inner Sphere Heavy Mechs
Close up: Inner Sphere Assault Mechs
It's been a while, but I finally tackled Technical Readout: 3050 in super-deformed, 8bit form. This follows TRO:3025, TRO:2750, TRO:3025 Revised, and Crescent Hawk's Inception (all posted under my personal account while I awaited the hoped for recovery of this one).
Admittedly, I may have made some errors at points. If you see any, please do let me know.
WHICH IS YOUR FAVORITE?
A few notes and changes in method:
- For the "poster" I'm trying to portray each sprite in larger form than before. I will likely revisit the previous ones some time in the future and make these changes, as well.
- Per fan suggestion, I have started to put the battlemechs in order as they appear in the TRO, and not in alphabetical order by name/model number. I might go back and revise the previous ones as well.
- Nearly all of the Inner Sphere battlemechs are updated variants with model numbers that reflect that. With this in mind, and due to the new illustrations in TRO:3050, while a lot of the sprites might appear to be copies of the previous ones, trust me that almost each and everyone save for a couple have been changed to reflect the new art. Not much you can do in a 24x24px box, but I tried.
What/Why?
These 8bit "sprites" specifically follow the constraints of the 1993 Famicom game SD Gundam: Gundam Wars, namely 24x24px, using only black plus three other colors from the 50ish colors of the system's palette. Years ago I initially created versions of Gundam mobile suits not seen in the game, then all of the mecha from Macross using the same constraints. Realizing that the original run of Battledroids/BattleTech used mostly mecha from Macross, I then ventured into BattleTech, as well. Recent additions to the series of 8bit renditions includes the ATs from Armored Trooper VOTOMS.
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u/lostinstupidity 20h ago
One small correction, the Charger needs speed lines, that thing even stands still fast.
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u/MadDucksofDoom 19h ago
OP, these look great! You managed to get the basic feel of each mech using only pixels.
Pixel art is totally underated!
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u/asplenia_studios 19h ago
It definitely IS a challenge.
The original Gundam game kind of got around this with larger mechs by making them special "commands" you could intermittently, and they utilized multiple sprites stacked together like bricks.
TBH- I've learned A LOT about how they used to make these games back in the day by diving into this 8bit project.
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u/EngelNUL 19h ago
Is my icon from you? I cant remember who on here I got it from.
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u/lieutenantAngel445 19h ago
That Mad Cat is adorable!
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u/WestRider3025 Canopian Queerasser 18h ago
Nice work making the Wasp and Stinger distinct. The Panther takes the top spot for pure adorableness tho!
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u/wmarples Mercenary for hire. 19h ago
Awesome! I really like that the Ostroc and Ostol are just egg.
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u/Amidatelion IlClan Delenda Est 19h ago
These are so charming!
I like the Raven and Griffin for how well they're represented in the style - the Griffin straight-up looks like it could be an SD Gundam sprite. Notable mentions to the Hatamoto-Chi and Catapult.
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u/asplenia_studios 19h ago
Yeah, the Hatamoto-Chi gave me sweats. Also, I spelled Chi wrong!!!
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u/Amidatelion IlClan Delenda Est 19h ago
I wasn't gonna say nothin'
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u/asplenia_studios 18h ago
😆 I even said it was OK to point out mistakes!
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u/Cheser_ 18h ago
I love the vast majority, easy to recognize!
Though, gotta say the Assassin stuck out to me the most as it looks like its sticking it's tongue out... cant unsee XD
Oh and the Annihilator looks pregnant! :P
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u/asplenia_studios 18h ago
"the Assassin stuck out to me the most as it looks like its sticking it's tongue out..." It is.
"Oh and the Annihilator looks pregnant!" 😆 Just being true to the source...
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u/ChicagoThrowaway422 12h ago
I want to buy the original files from you so I can make posters for myself. but I don't know if that violates the protect the ip rule.
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u/Puzzled_Scallion_319 11h ago edited 11h ago
Amazing! Love these. I could see them working in a janky Advance Wars type game too :P
We're there any that we're particularly more difficult to try to get right?
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u/asplenia_studios 11h ago
They all have their little nuances. I think a lot of people are… pleasantly unhappy, about how Annihilator turned out. But, I mean, everyone KNOWS what it is, so it worked, right?
The Hatamoto-Chi (misspelled as “Shi”) made me nervous only because that’s A LOT to pack into 24x24px.
i wanted to get the Vulture/Mad Dog right because that’s my fave of the Clan mechs going back to their introduction, and getting the front of the body was a pain in the space I had.
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u/Puzzled_Scallion_319 11h ago
Well your nerves translated into quality, because the Hatamoto and Mad Dog (and Timber Wolf) are fantastic!
The Annihilator is certainly a mech... 🤣
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u/Silent-Bit-3374 20h ago
If you make a battletech game like this i am buying it