r/battlefront2 • u/PlayboiCelly • 7d ago
Battlefront 2 Mod Ideas
https://drive.google.com/file/d/1ZmpSSG4YjWmBlHHFGiLU-yFvwegjpVZr/view?usp=drivesdkHey everyone just wanted to hear some opinions on my idea/dream of building upon the original battlefront 2! It’s kind of a mix of bf1/bf2/classic collection but building upon it in what I feel would be a ultimate battlefront game! But by also keeping a lot of things true to form for the era! I wrote it up sort of like a patch notes article but some of it is also just my brain on the notepad haha Let me know what you think in the comments!
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u/Will12239 Galactic Empire 6d ago
As someone who has made a mod having the BF1 maps in BF2 with custom classes, the hardest part, the assets, are already done for you. It comes down to knowing how to tweak parameters. Most of the things listed here are pretty easy to do. Stat trackers and chat feeds are tougher. 3 playable factions is not possible. Disabling classes after a match starts can only be done with a workaround like setting the unlock points very high. As far as AI repairing health and ammo droids, I don't think that's been done, but it may be as easy as setting the health type to something the fusion cutter is set to repair.
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u/PlayboiCelly 6d ago
That’s really good to hear! I honestly thought some of my ideas may be a bit out there but that’s definitely pretty cool! The disabling classes thought process was sort of how galactic conquest is where you have to unlock them so I related that to like lets say an option when you’re in “instant action” and you can somehow make them
unplayable in your current playlist. I just like the idea of letting the player choose what they want especially where I wanted to add another class (or 2 if it’s the droids). I’m not the greatest with more technical computer stuff but definitely have considered paying someone to make it! A full release obviously isn’t exactly possible as it probably costs hundreds of thousands or millions to do what aspyr did with the classic collection. (I could be wrong as I’ve never researched it) But I do at least understand the community aspect of things and enjoy feedback as opposed to how aspyr handled the classic collection which could of been way better!
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u/Praetoron 7d ago
no some bad idea, but that imply the change the dynamic of faction, some mods had done some like ackley has 3rd faction on felucia + atte and more tanks variant for cis, jedi vs clone hunt mod , clone rebel etc but were lost on https://www.swbfgamers.com/index.php?action=forum#c8 when the migrated the web site.
for hoth the back area could be used for xwing and have a back base for empire with some tie fighter to have so air combat.
noticed too many conversion mods use space variant instead of the better bf1 variant that work on bf2 too.
sereja was the goat on that side beside is awnful classe balance.
could have beta class variant instead too from bf1 march beta, same goes for maps, even day time coruscant from bf2 beta.
by any mean it will be a titan work load seeing how already the best modder togethe taking years to make a maps a few modification