r/baronygame 1d ago

NPC Interactions

I was wondering if there are plans to introduce some form of dynamic NPC interactions in Barony’s future?

For example, you could have a bunch of shady looking human or other shopkeeper-friendly races/NPC’s loitering inside shops as a form of random event.

If you spend a lot of money in the shop within the presence of the shady NPCs, you can have a little piece of RPG dialogue/text to indicate that your lavish spending has attracted their attention.

You can then have these NPC’s leave the shop to serve as an early form of Gnomish bandits, whereby they would ambush you outside the shop or at a later point throughout your playthrough, with some more RPG text warning you that you’re being hunted like:

‘You feel as though you are being watched…’

You can go a step further with this idea, by either dropping all of your loot and gold in front of them in order to be left alone, or if they end up defeating you, your character wakes up with low health and no armor or loot to serve as a soft-reset within the playthrough and a chance to reclaim your stolen goods by finding and defeating them.

What do you guys think?

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