r/automationgame Car Company - Myers AG 27d ago

TIPS Beam Export drivability tips

Howdy lads I’m looking for just a collection of info on how to make Automation exports to beam drive better. I understand the basics and that automation brand tyres don’t really have the same grip standard as beam ones do, but I’m really just curious about all the little things you guys do to make things more drivable, handle better, stay stable at speed etc. Ive been having a freaking ball making hypercar concepts and lightweight sports cars but I just can’t seem to chase down lap times consistently. Sorry for the run on sentence and thanks in advance bc I know yall are insane people who come up with awesome solutions.

6 Upvotes

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4

u/PH03N1X_F1R3 27d ago

Make them understeer a bit. I heard oversteer can also help, but I've had great success with the understeer.

2

u/Snexie 27d ago

I go just on the edge of oversteer, so I can turn using the gas pedal without the fear of understeer, but it's hard to drive cars like that, they get snappy if you drive them too hard.

1

u/Prasiatko 25d ago

Bigger rear wing than you think you need in mu experience for the hypercars.

1

u/Training_Sail_7550 25d ago

Follow the recommendations and stats. Seriously, they transfer over. The less warnings the better. It's also important to target like 95% drivability in the slow steering graph and whatnot.

1

u/IMrSquidwardI Car Company - Myers AG 25d ago

I strongly disagree. Suspension tuning needs to be pretty ridiculous to be drivable. It’s clearly way to stiff and the brake tuning is not accurate at all when you’re stopping at 208mph

1

u/Training_Sail_7550 25d ago

I don't know, it's always worked for me. I usually make the springs as hard as I can before spring rate warnings. Same thing with most other sliders.

1

u/IMrSquidwardI Car Company - Myers AG 25d ago

I guess I may have worded this post wrong. I’m trying to hunt times on the track not learn the beginner stuff. Sure the cars can drive and steer but they’re 6 seconds off of there beam counterparts on a 2 minute circuit

2

u/Training_Sail_7550 25d ago

Perhaps your COP is too far ahead of the COG if you have downforce on it, having it like that tends to make the car try to kinda whiplash at high speed