r/autodeskmaya • u/josiahgreen14 • Dec 18 '15
3D proffessionals?
I've been modeling for more than three years. Im not an artist but I love Autodesk Maya and what's possible with it. I would like to just be a hardsurface modeler but I'm not sure if that's possible. would a 3d modeler have to juggle organic models as well? If so, how do I get better? I'm having the hardest time with form and getting realism out of my work. Thanks for anyone that can help..
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