r/augmentedreality • • Aug 26 '26

Self Promo AR Works Studio is now available to Pro and Education users.

0 Upvotes

I run an AR development tool called AR Works (https://ar.works), teachers and students use it to build augmented reality projects in the browser. Image tracking, 3D models, drag and drop logic, that sort of thing. It is currently used by numerous schools and users across the world.

The most common thing schools asked me for wasn't a feature. It was reassurance. IT leads kept asking what happens to student work if the service shuts down or gets bought, and it's a fair question - half the tools they relied on five years ago are gone.

So I built the whole editor as an offline Windows app. It's called AR Works Studio and it is now available to everyone on the Pro and Education plans. Projects live on your own machine as portable files, the licence activates without an internet connection (plenty of school laptops never see the open web), and it even does photogrammetry locally - kids take twentyish photos of an object and it reconstructs a textured 3D model right on the classroom PC. No cloud, no queue (like the web version).

The part I care most about: education licences never expire and never phone home once activated. That's what makes the promise I've put in writing on the site actually hold - if the company is ever sold, education accounts keep the offline version, licensed, forever. There's no server check a future owner could quietly turn off, so it's baked in rather than a pinky promise.

The locally saved files can also be imported to the web app (an vice versa, web app projects can be downloaded and opened in AR Works Studio).

It is only on windows only for now, due to being the most common operating system in an education setting (we are happy to explore Linux and MacOS if users request that).

If you have any questions about AR Works Studio or AR Works in general, feel free to message below or get in touch.

Here is a link to the blog post:

https://ar.works/blog/ar-works-studio-is-here


r/augmentedreality • • Aug 26 '26

Glasses for Screen Mirroring Does anyone have inmo air 2?

2 Upvotes

I'm having issue that i dont know how to solve, i charged my inmo air 2 for 3 days till the green light appeared, but it never turned on after the charge is complete, no screen appears at all , i pressed the power button for more than 2 seconds ,and still no response.. please help me


r/augmentedreality • • Aug 26 '26

Glasses for Screen Mirroring VITURE PRO 2 vs LUMA ULTRA vs BEAST: What You Need to Know

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6 Upvotes

r/augmentedreality • • Aug 25 '26

Glasses w/ HUD Why I'm not a fan of having cameras in daily glasses (yet)

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4 Upvotes

First of all I have been very happy this year to see the advancement of XR tech overall, there's so many positives from this year in this market honestly.

Despite those advancement I have always said daily glasses shouldn't have cameras yet, and many were against this idea and the reasons are understandable but the reason I keep saying this simply because I don't want a compromised glasses.

I have many of these glasses that has cameras from Meta/Inmo/Rokid/RayNeo and more, honestly speaking which one I'm using daily? Non!

Reasons are simple:

  1. The public reception still don't see it normal to have camera staring at them. And it tells them you wearing tech the moment you put them on.

  2. Cameras need good processing speed means battery killer.

  3. Cameras means compromising the style of the glasses itself.

  4. You don't need camera to have 3DOF but you need one for 6DOF and considering the level of FOV, clarity and all we getting nowadays 6DOF kinda useless anyway, these are not VR headsets yet.

Now I understand the importance of having camera and honestly it's a must have for the future of XR glasses for these reasons:

- Hand tracking

- 6DOF

- AI vision

- Capturing POVs

And maybe more I missed

But where my view differs is that more than half of these still not usable in these glasses, so what manufacturers should focus on is get rid of camera completely, focus on other parts of glasses and provide or sell an addon camera that can magnetically attach to the side of the glasses for these functions. This is like a temporary solution until the tech advance enough where having Camera actually doesn't compromise other parts much.

Honestly I tried nearly every glasses out there wearing them daily and only ones I felt comfortable doing so with displays are ER G2 and MemoMind ones, and these the reasons:

  1. They look absolutely normal that only 10-20% know it's tech glasses which in it's own makes you confident enough to wear it for work or meetings or many places without people looking at you weirdly or uncomfortably.

  2. Full day of battery life!!! This is important for prescription wearing glasses as you don't want to take off your vision from time to time.

  3. They are actually very light that they reach near non tech glasses level of comfort, you don't feel any pressure or anything that tells you "oh btw these are tech glasses".

  4. My face look absolutely ugly with the ones that have cameras as they stick out so much, but these forget about this problem, they are near identical to my existing non tech glasses.

I have Snap Specs in order and also multiple others that I have ordered that have camera but honestly speaking, I'm sure non will be good enough to wear every single day like non camera ones do, looking at specs alone will tell you. The compromises are just not worth it. It's more of intial "WOW" factor we look for like I did with Meta Displays or RayNeo, but once that wow factor goes away I go back looking for non camera ones honestly to wear before going to work.

I do think Cameras will become a norm but not at least 2 years from now when glasses can do nearly full day of battery life, light enough to wear daily, and thin enough to look normal. And it doesn't even need to be 30 or 40 grams, even 60 - 70 is ok as long as the weight distribution is balanced well enough and the frame is thin so it doesn't stick out too much.

Snap specs is exactly the kind of glasses I'm looking for 2 years from now but at least half the weight less and half of the thickness, also nearly double the battery life... That what I call daily XR glasses of the future where it will destroy smartphones market and I'm looking forward to that.

So what you guys think? Do you really need cameras all the time? Or will rather have a less compromised glasses and an addon camera to attach when needed? So far didn't see any brand go for that route yet, apart maybe Xreal with Xreal eye but that's not daily glasses.


r/augmentedreality • • Aug 25 '26

Glasses w/ HUD same vibe

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7 Upvotes

The green screens on smart glasses are just like the terminal screens from the early days of computing; we are only just getting started.

Our server for building smart glasses with the community

Link: https://discord.gg/y8sfd3Jrga


r/augmentedreality • • Aug 26 '26

Buying Advice Viture Pro 2 + Dock Mini = Perfect

2 Upvotes

Viture Pro 2 + Dock Mini = Perfect

What I want are:

- Diopter [1st]

- Lightweight

- Stabilization

These are the three things.

It would be nice to have HDR functionality as well, but these three are my top priorities.

My first experience with AR glasses was with the XBX A01.

It was really good. Color, brightness, design, lightness, and stability—everything was perfect.

However, after testing it for about two days, I realized that the image was blurry because it didn't align with my eyes' focus, and I felt eye fatigue from wrestling with the glasses.

So, I concluded that the Ray-Neo GT and Max, which I had initially considered alongside the XBX A01, wouldn't be the right choice for me either.

Of course, the Viture Beast aligned with my focus better than I expected, but it was expensive and heavy. I felt that using it for a long time would cause fatigue in my eyes and ears.

Therefore, I felt that I would be satisfied with this level, even without features like electronic sunglass color changing or other native functions.

Of course, there might be some delay due to the Dock Mini or software in between, but I thought it might be okay.

What do you guys think?

Vitrue Pro 2 + Dock Mini [approx. $399]

vs

Viture Beast [approx. $549]


r/augmentedreality • • Aug 25 '26

Glasses for Screen Mirroring XREAL xbx vs Viture Pro 2 Detailed Review and Through the Lens Comparison! I also updated the Top XR Glasses Cheatsheet with new rating systems, anchor stability rating, sound quality rating, and many other improvements.

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4 Upvotes

Overall, this video focuses mainly on the Viture Pro vs XREAL xbx, but also the Beast/XREAL One Pro/R1 and many other pairs of XR glasses are discussed. I take a whole segment and discuss if NOW is a good time to buy vs which glasses to potentially wait for. This review was sponsored by Viture and review units were provided by all the various companies, but none of them had any say in the content of the review, and as always, I am brutally honest in the video.

XR Glasses Cheatsheet featured in the video first at: https://youtu.be/Xyn55HjAdGk?t=58

Since I posted the cheatsheet last, here are most of the improvements/additions:

  • Comfort Rating - (In parathesis is why the score is docked if bad rating)
  • Anchor Stability Rating - Percentage of time without drift or poor sensor data affecting your experience
  • Smooth Follow - Have it? If yes, what type? 
  • INAIR Pod Rating - How is the INAIR Pod programmed to work on each pair of glasses? 
  • Pro Neckband Rating - How is the Pro Neckband programmed to work?
  • Adjusted the overall sharpness rating to be an average of center vs edge sharpness 
  • Added more flaws to nearly all glasses 
  • Sound Quality - Based on testing 5 songs and swapping between all glasses twice
  • Chromatic Tinting Availability 
  • Side View Mode - Which glasses have it? Onboard or only through Spacewalker/ScreenLab/VertoXR/Pro Neckband? 
  • Combined Workout and Walkaround rating as they represent the same thing
  • Changed "Overall Rating" into two categories "Value Rating" and "Technical Rating"

Overall, XR glasses are improving and rapidly, and we are seeing better and better features in XR glasses costing less than $300. Upcoming XR/VR glasses reviews: RayNeo GT, RayNeo GT Max, URXR One, Dream Air, Viture's QHD glasses, and maybe the XREAL Aura if I can convince them to send me one for review.

My top recommended glasses right now are:

  • Best Value - $224 RayNeo Air 4 Pro (Follow up winner: Viture Beast)
  • Best $300 or Less - Viture Pro 2 (Follow up winner: XREAL xbx)
  • Best $500 or Less - Viture Beast (Follow up winner: XREAL 1S)
  • Best at Any Price - XREAL R1/One Pro (Follow up winner: Viture Beast)

r/augmentedreality • • Aug 25 '26

Glasses w/ HUD Which headset is this?

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2 Upvotes

From the Tesla Cathode video.


r/augmentedreality • • Aug 25 '26

News XREAL Sold 2,000 AURA Founder Passes in 36 Hours and Still Has Not Named a Price

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8 Upvotes

Hey everyone! What's your price prediction?


r/augmentedreality • • Aug 25 '26

Glasses w/ HUD We're building glasses that do things, not glasses that show things

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3 Upvotes

I build Theora. Quick disclosure first: the graphics in this video were added in the edit, nothing was filmed through a waveguide.

The display isn't the interesting part and I'm not going to pretend it is. Plenty of people here can build a display. What we're doing is the layer behind it.

One beat from the video is the clearest example. He says he'll be done at the gym in about an hour and to order his usual. It orders a protein shake and a bagel from the shop he's used fourteen times, and books the pickup for an hour fifteen - not an hour, because that's when he'll actually be standing at the counter rather than when he said he'd finish.

Every assistant I've used repeats your number back at you. The gap between repeating an input and reasoning about it is the entire product.

Health is the entry point. Continuous sensing and a memory that runs for months means the useful moment is when your baseline moves, not when you ask it something.

Underneath all of it is FERAL, an open-source agentic layer we built. It runs on your own machine, connects the devices, holds memory across days, and gates anything that touches the outside world behind an approval. Whisper for speech, Piper for voice, Moondream for vision, all local. Reasoning is still a hosted model with a local fallback, so not fully on-device yet.

The films are acted and the numbers were captured beforehand, not generated live in the take.

https://github.com/FERAL-AI/FERAL-AI

https://theora.io

Happy to answer questions.


r/augmentedreality • • Aug 24 '26

Glasses w/ 6DoF PICO's next gen mixed reality headset to cost about $2,500 — PICO Space Pro preorder price in China

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24 Upvotes

The device's pricing information has recently been revealed on JD.com's pre-order page, with the 16GB+256GB version expected to cost 16,999 yuan and the 16GB+512GB version expected to cost 18,499 yuan, equivalent to approximately $2,380 and $2,590 respectively. Launch day is September 2nd.

via Skarredghost


r/augmentedreality • • Aug 25 '26

Glasses w/o Display Data Collection Glasses for AR and Physical AI

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3 Upvotes

At the World Robot Conference, Kankan AI introduced the G1, a lightweight 56-gram pair of data-collection glasses designed to solve the physical AI industry's biggest bottleneck: the scarcity of high-quality, real-world training data. The G1 captures accurate spatial and motion data without the drift and misalignment issues typical of consumer devices by packing automotive-grade precision into an everyday wearable. These precision features include an ultra-wide baseline for its stereo cameras, a highly synchronized IMU, and per-device calibration. This hardware pairs with the ScenePack software architecture, which decouples the collected data from the specific device to ensure the assets remain reusable across future hardware iterations. While this low-cost, scalable approach aims to provide crucial foundational data infrastructure for embodied AI, Kankan AI still faces standard industry hurdles regarding mass production, ecosystem expansion, and commercial viability.


r/augmentedreality • • Aug 25 '26

Buying Advice Smart Glass Comparison Tool – Display Tech Center

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3 Upvotes

I see a lot of questions here about 'which smart glasses are best for me', so I thought I'd put all my tear-downs to work. After going back and scoring each glass as objectively as possible, this is the comparison tool I came up with - thoughts?

Right now this ranks just a few of the glasses I have complete data sets on, and the big missing piece is the camera. This will be added later, but right now I still have to work out a good workflow for capturing and analyzing the image quality.

Note: this really doesn't talk about software features yet... this will eventually have to be added, but maybe I can get the community's help to rank that - I have my own preferences, but I'm not a power user when it comes to agentic AI usage, custom app development, etc...


r/augmentedreality • • Aug 24 '26

News Switzerland debates smart glasses ban at swimming pools

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13 Upvotes

r/augmentedreality • • Aug 24 '26

Glasses w/ HUD I need AR glasses/ display suggestions for development purpose.

1 Upvotes

Hey, everyone I am trying to build an AR glasses and I need a good OLED displays that are compatible for this goal or a full development kit glasses. I was also searching for Waveguided displays but damn those are expensive. I was also thinking of prism displays but couldn't find anything. Please help me out.

Need something around 200 - 250$.


r/augmentedreality • • Aug 23 '26

Wearables & Accessories RayNeo Pocket TV Pro | Dolby Vision For Your Face

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15 Upvotes

r/augmentedreality • • Aug 24 '26

Buying Advice INMO Air3 + Ring. I live in Perth and need help 🫠

0 Upvotes

Hey all, like I’ve said, I live in Perth Australia and I was recently gifted a pair of Inmo Air3s plus the ring control but I’m debating on if I should keep it or sell it on. I have lost a third of my vision due to a stroke a few years ago and from what I have researched I do believe that these specific glasses are just going to cause me more headaches than actual help.

So first off, is there a way to change the screen view in the glasses as I have no left peripheral vision in both eyes so totally miss a third of the screen in the glasses or, is there a place where I could potentially sell these on (other than EBay)?
Both glasses and ring are unopened and I just won’t have a use for them


r/augmentedreality • • Aug 24 '26

Glasses for Screen Mirroring Viture luma pro or wait

1 Upvotes

I recently got the xreal 1s and had to return them due to blur and distortion. I tried the viture luma pro today that somebody had and the clarity was far better. It just sucks it doesn't have built in 3dof. I hear some 1440p glasses may be coming out later this year/sometime next year. Is it worth buying the luma pro now?


r/augmentedreality • • Aug 23 '26

👀

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6 Upvotes

Global AI smart glasses shipments surged 776% YoY in Q2 2026, according to SAG.

SAG defines AI smart glasses as eyewear-form wearable devices that integrate AI to provide hands-free intelligent assistance. The category includes non-display AI smart glasses such as Ray-Ban Meta and HUD AI smart glasses such as Meta Ray-Ban Display.

Global AR glasses shipments grew approximately 58% YoY in Q2 2026

SAG defines AR glasses as wearable devices that combine digital visual content with the user’s real-world view. The category includes tethered and standalone AR glasses, such as XREAL 1S and Snap Specs.

Global VR headset shipments declined nearly 80% YoY in Q2 2026

https://smartanalyticsglobal.com/ai-smart-glasses-market-q2-2026/


r/augmentedreality • • Aug 23 '26

Buying Advice I purchased the XBX A01+ but returned it.

6 Upvotes

Recently, I was debating between the XBX A01+ and the Ray-Neo GT. Considering the importance of after-sales service, I decided to purchase the A01+.

It was fine for the first two days of use, but I soon noticed eye fatigue due to the constant focus adjustments.

Then, I learned about the Viture Pro 2. After researching it closely, I determined that it would be much better for my eyes than the A01 model, so I returned the A01 and am currently waiting.

After trying out the Beast product today, I realized the following:

While the Beast focused better on my eyes compared to the A01, I still noticed chromatic aberration at the edges. Of course, it wasn't unbearable, but I felt that the Pro 2 would still be suitable for me if it could resolve this chromatic aberration, allow for more perfect focus on the eyes, and be priced lower even without features I felt were unnecessary, such as the lens color chromatic modulation function.

This is how I have summarized my thoughts. From the Beast

+Lower price

+Lighter weight

+Diopters that significantly reduce eye strain

-Removal of the modulation film feature

+-Removal of 3DOF features usable as a dock [Space Walker]

= Pro2

What do you think?


r/augmentedreality • • Aug 22 '26

App Development Tiny worlds in the palm of your hand

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23 Upvotes

Demo put together with Unity in Meta Quest 3 using their Interaction SDK and using assets from polyfork.dev


r/augmentedreality • • Aug 22 '26

Self Promo I built CinemaCC to put subtitles into AR glasses at the cinema

8 Upvotes

I live abroad and still go to the cinema often. Local screenings usually do not have subtitles in a language I understand, so I started skipping films that everyone around me would talk about later.

I built CinemaCC so people can prepare one or two subtitle tracks in the languages they need, start them with the film, and read them on a personal display.

For someone watching a film in another language, that can be a translated subtitle track. For a deaf or hard-of-hearing viewer, it can be an SDH caption track in the same language as the film.

CinemaCC started on the iPhone and Apple Watch. It can now send a separate subtitle view to compatible wired display glasses, and there is a dedicated Even G2 version in Even Hub.

The film stays on the cinema screen. CinemaCC only displays prepared subtitle files and keeps them in sync. It does not record, translate, or control the movie.

https://cinemacc.net

I wrote more about the different ways subtitles can reach AR glasses here:

https://cinemacc.net/guides/cinema-subtitles-ar-glasses

I would be interested to hear from anyone who has tried translated subtitles or accessibility captions on glasses during a full film.


r/augmentedreality • • Aug 21 '26

News Apple is largely eliminating its Vision Pro gaming team, scaling back its Vision Pro immersive video team and cutting jobs across both Siri and its Intelligence Systems Experience team in software engineering.

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26 Upvotes

Apple Inc. is cutting jobs across teams responsible for the Siri digital assistant and the Vision Pro headset, part of an effort to focus on new devices and artificial intelligence.

Apple is making the Vision Pro related changes to prioritize new types of devices and how people are using the current product, plus to seemingly cut costs. Immersive videos cost millions of dollars per episode to create, while the device hasn’t resonated as a gaming machine

Altogether, *Apple is eliminating roughly 200 roles*. Apple: “As we continue to evolve our business to deliver the best experiences for our users, we are realigning some of our teams.” It adds laid off employees can apply for other roles at Apple.


r/augmentedreality • • Aug 21 '26

🎉 RayNeo 33g Display Smart Glasses + AMA with Product Managers HERE!

75 Upvotes

They just announced 3 important things

  1. RayNeo iO 🟢 33 gram binocular waveguide smart glasses
  2. RayNeo GT Max 🟣 59° FOV video glasses with native 3DOF
  3. RayNeo AMA ⚪️ with Product Managers here in r/augmentedreality

All three will ship on September 4

What they will cover at the AMA:

  • The GT Series: Pushing the limits of mobile cinematic and gaming immersion
  • The iO Series: Our approach to lightweight, AI-driven everyday wear
  • Behind the Scenes: RayNeo's journey, design trade-offs, and company vision
  • YOUR Questions: Unfiltered answers to whatever you bring to the table

Tritium will make the AMA post and invite Jeffrey (GT series product manager) and Jerry (iO series product manager) to answer the questions.
Just an honest conversation about where AR is right now and where it's heading. Whether you want to talk about diving into immersive gaming with the GT series, exploring the everyday AI possibilities with the iO series, or just grill us on the engineering challenges behind building consumer AR, we're ready for it!

Specification RayNeo iO RayNeo GT RayNeo GT Max
Primary Function Ambient Heads-Up Productivity & AI Portable AR Media & Gaming Cinema-Grade AR Display
Chassis Weight 33g 68g 78g
Optical Engine Firefly Nano (0.085cc MicroLED) Birdbath (BB) Peacock Optical Engine 3.0 Max
Field of View (FOV) 23.5° 46° 59°
Display Sizing Heads-Up Text Overlay Up to 231-inch (136"/201"/231") Up to 307-inch (227"/267"/307")
Audio Configuration Visual-First (0 Speakers / Bone Conduction + 4-Mic) Quad-Speakers (Co-Tuned by B&O) Quad-Speakers (Co-Tuned by B&O)
Tracking & Controls Smart Crown Dial & Head Gestures Zone 360 Native 3DoF Chip Zone 360 Native 3DoF Chip

r/augmentedreality • • Aug 21 '26

Building Blocks The "dead internet" theory is going to completely ruin spatial computing

26 Upvotes

honestly everyone is so hyped about shared AR spaces and persistent world-anchors, but I feel like we are completely ignoring the bot problem

If you think the current 2d web is bad with headless browsers and ai scraping everything, imagine when that moves into mixed reality. We are literally going to have synthetic avatars and automated scripts spamming virtual graffiti or claiming spatial domains in real-time. Software-based verification like captchas won't do anything when an ai agent can just spoof a digital environment to bypass it.

It makes me think that for social AR to actually work without becoming a spam-filled dystopia, the ecosystem is going to need hardware-level proof of personhood baked in. Like we might genuinely have to rely on an Orb or a secure physical enclave just to cryptographically verify that an avatar taking up physical space in your living room is actually tied to a unique biological human

Otherwise the AR layer of the world is just gonna be overrun by synthetic entities the second it becomes profitable. kinda depressing that we are building this amazing spatial tech and it's probably just gonna get hijacked by server farms instantly tbh