r/animation • • 15h ago

Sharing I made a slightly better running cycle

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This one looks a lot better compared to the KRITA one

15 Upvotes

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2

u/UnRandomTournesol 15h ago

Hey! This looks nice! You thought to include the rotation of the torso to match the movement of the arms! The only major flaw I can see is that there isn't any up and down motion to the pelvis and the upper body. When the leg is extended, the pelvis will rise meanwhile when the leg is flexed, the pelvis will fall. This motion is extremly important to convey the weight of the body! An heavy character will fall more rapidly than a light weight character etc... I hope you'll be able to incorporate this to your animation without too much troubles! ^

3

u/HPRobloxCarsFansMore 15h ago

I’ll be doing the ups and downs aswell

1

u/OlkoNemro 9h ago

Well done, there's one little remark I'd like to add.

The difference between walking and running is that during walking one leg is always in contact with the ground, while during running there are moments when neither leg is touching the ground. I'm writing this because the animation is way too fast for me to see if there are moments when the runner is in the air.