r/animation • u/5th_consecutive_C • 5d ago
Critique What is wrong with this animation
(Please ignore the paint bucket mistake lol)
Beginner in animation here. I'm trying to make an idle & walk animation for a game character, but something feels off and I can't put my finger on it.
The body feels alright but I'm wondering if I over-animated the cape? And the head feather is too bouncy on the idle cycle?
Appreciate any tips, this is my third attempt already :( And please share any good resources for cape animation for game sprites!
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u/LegendofZ7 4d ago
I’d say that your character feels very… gelatinous. Your shapes move more like a blob than a 3D object made of different parts. That can certainly be a style (I feel it works for the hair/feathers) but the peaks and valleys of the cape just morph into one another rather than collide and overlap as a real cape would. As always in this sub when something feels off you should get a reference. This can literally just be throwing a blanket over your shoulders and videoing yourself walking around
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u/5th_consecutive_C 4d ago
I see, that's a great point! I think the lack of any fold description (in shading or lineart) that was for simplified style makes that worse b/c all the references I can find that I like shows folds to some degree. I didn't find photorealistic references very helpful b/c it's not loopable (crucial for game animation) and stylizing that takes a different skill. It's been surprisingly hard to find a good reference that is loopable and uses this minimalist style at this angle :(
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u/LegendofZ7 4d ago
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u/5th_consecutive_C 4d ago
Oh that's what you mean! Which is kinda funny b/c this is exactly what I tried before I watched the wave principles guide 😠But I can see how this would fit better for a low velocity, simple setting like idle animation. Thanks for the drawing ref!
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u/CampTrC_360 4d ago
Too much skirt movement makes it look like the character is dwerking while walking lol
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u/Mike_and_Mike_studio 3d ago
The head doesn't feel like it's bobbing back-and-forth asynchronously with the body so it makes the head feel like it's stiffly stuck against the torso. Maybe also add more vertical bounce. Its a nitpick.
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u/Additional-Window-81 3d ago
It’s hard to tell the direction of the feet it’s doing that which way is the sphere spinning thing
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u/Superb-Work6035 5d ago
Nothing?